Sorry - forgot my manners too - thanks a stack for this one Simon - it will be a big help - the biggest plus for us is the mirroring feature!
Good one! S. _____________________________ Sandy Sutherland Technical Supervisor [email protected] _____________________________ ________________________________ From: [email protected] [[email protected]] on behalf of Simon Anderson [[email protected]] Sent: 24 August 2012 02:01 To: [email protected] Subject: Re: WeightMap Tools going Beta yeah you can blame the tool, i shall join you this week on some D3 goodness, need to level up though im only 35 DOW! haha.. Awesome feedback, will try add everything in the coming weeks Thank guys, On Fri, Aug 24, 2012 at 9:47 AM, Edy Susanto Lim <[email protected]<mailto:[email protected]>> wrote: I didn't know about the those gradient settings for many years until one day Raff showed it to me.. me <-- xsi noobs btw, Good job Simon. Should I blame this tool for kidnapping you from D3 world? -edy On Fri, Aug 24, 2012 at 9:40 AM, Alan Fregtman <[email protected]<mailto:[email protected]>> wrote: Thanks. I was over-thinking it. I'm aware of the Generator but didn't know of those settings and I was thinking it was a new factory compound I hadn't heard of or something. On Thu, Aug 23, 2012 at 2:44 PM, Sandy Sutherland <[email protected]<mailto:[email protected]>> wrote: I think Stephen means the factory weight map generator - when you create a weight map - it pops up the operator - and you can specify one 'fill' or fill X, Z, Y - ermm I think - something like that not in front of Soft right now. S. _____________________________ Sandy Sutherland Technical Supervisor [email protected]<mailto:[email protected]> _____________________________ ________________________________ From: [email protected]<mailto:[email protected]> [[email protected]<mailto:[email protected]>] on behalf of Alan Fregtman [[email protected]<mailto:[email protected]>] Sent: 23 August 2012 20:34 To: [email protected]<mailto:[email protected]> Subject: Re: WeightMap Tools going Beta Where can I find this generator you speak of? On Thu, Aug 23, 2012 at 12:43 PM, Steven Caron <[email protected]<mailto:[email protected]>> wrote: did you know the factor weight map generator has that already? but it could be handy to provide arbitrary world start/end points for the grad or more than just a linear grad. On Thu, Aug 23, 2012 at 6:32 AM, Alan Fregtman <[email protected]<mailto:[email protected]>> wrote: A gradient generator would be cool too. -- Edy Susanto Lim TD http://sawamura.neorack.com -- ------------------- Simon Ben Anderson blog: http://vinyldevelopment.wordpress.com/

