Ok, whilst we're all getting you knickers in a twist over running software over the cloud, lol, I should point out that while I'm not refuting Carl's claims, the article that followed in which Carl is quoted, Marc Petit is also quite rightly quoted as saying that the migration will be way more difficult for Autodesk's M&E products, so personally I think it will be some time yet before we see Carl's vision in our space.
As for the layoffs, etc, then Carl is right, it's been our "own execution" that has been the main cause. There has been a lot of gradual restructuring which includes (but not solely about) cloud and mobile computing. When any large corporation changes, then there's often a lot of overlap of roles and depts. Speaking to some people internally (non-M&E), this announcement it hasn't come as a surprise and I know a couple of people (again non-M&E) that were effected. G From: [email protected] [mailto:[email protected]] On Behalf Of Nic Groot Bluemink Sent: 25 August 2012 11:35 To: [email protected] Subject: Re: Autodesk Layoffs That just reminded me of this - http://news.bbc.co.uk/1/hi/8248056.stm On Sat, Aug 25, 2012 at 11:09 AM, Sandy Sutherland <[email protected]<mailto:[email protected]>> wrote: Softimage or Maya running off a cloud would effectively halt all animation in South Africa as our internet is crap at best and has endless problems with international connections - which to fix - i.e. go to dedicated high speed lines etc... costs an incredible amount of $ - Internet in South Africa still sits in the stone age. S. _____________________________ Sandy Sutherland Technical Supervisor [email protected]<mailto:[email protected]> _____________________________ ________________________________________ From: [email protected]<mailto:[email protected]> [[email protected]<mailto:[email protected]>] on behalf of Tim Leydecker [[email protected]<mailto:[email protected]>] Sent: 25 August 2012 11:53 To: [email protected]<mailto:[email protected]> Subject: Re: Autodesk Layoffs 7% layoffs is quite a few people. There are testable approaches to online/cloud based application options offered from Autodesk: http://www.123dapp.com/ Personally, I think that has a few catches. *Your entire business day depends completely an active and fully functional internet connection *NDAs and IP regulations are difficult to protect when storing data on something like a US based server... *Software licenses for Entertainment products like Maya/Softimage/etc probibit use of the product outside the region they where bought in, e.g. you are actually not allowed to use a german license in the US... *Licenses are handled remotely *Usage of the programm is handled remotely *Userbase management and terms of use are handled remotely *Codebases and Plug.ins are handled remotely *Available versions are handled remotely *A simple connection/app crash results in data dumped somehwere out of reach *The entire business´s activity becomes loggable remotely I don´t see the benefit over the following: *License runs on local server, usage based on amount of available licenses *Programm versions and modifications are based on project needs and local setup *Internetconnection is only required for updates and licensing setup I could be willing to see a benefit if: *There would be anything reliable in the cloud/app that gives me an added business value or creative edge without risking violation of NDAs, IP, unwanted logging of business processes etc. Cheers, tim On 25.08.2012 02<tel:25.08.2012%2002>:04, John Richard Sanchez wrote: > This was posted on SI Community . I am posting so you can reflect. > /Car bass said: > > The restructuring is focused primarily of the company's shift to cloud and > mobile computing."This action allows us to continue to invest in recruiting > and hiring people who can > bring Autodesk the skills and experience that are critical for achieving our > mid and long-term goals, says Bass. "As part of the ongoing platform shift, > it's clear to us that > design and engineering software will move to cloud and mobile platforms. > Cloud and mobile has been a major investment area for Autodesk over the past > couple of years and this > restructuring will accelerate our progress as we intend to further invest in > employees with expertise and skill sets essential to this transition./ > > Stephen on cgtalk brought up an interesting quote from awhile back. > > > /According to a recent interview with Autodesk's CEO Carl Bass, in a few > years the company's software would be running online ("cloud-based" only). > Quoting from the interview > (2m26sec): "I'd say 2 to 3 years from now every one of our products will be > used online. The only way to use them will be online."*/ > / > / > > On Fri, Aug 24, 2012 at 11:53 AM, Stefan Andersson > <[email protected]<mailto:[email protected]> > <mailto:[email protected]<mailto:[email protected]>>> wrote: > > I doubt there will be any official statement. Let's hope they (who ever > it will be) will find a safe harbor somewhere. Unemployment isn't good for > anyone > Media division was apparently down 10% this year, let's "hope" it will > mostly effect 3dsmax. > > Regards > Stefan > > > On Friday, August 24, 2012, Greg Punchatz wrote: > > Not wanting to start a doom and gloom thread, just wanted to know if > this is going to affect us sooner than later, and whether or not we have lost > any of our friends at soft to this. > > http://mashable.com/2012/08/23/autodesk-lays-off-7-of-entire-staff/ > > ( > > > > ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ > *Greg Punchatz* > *Sr. Creative Director* > Janimation > 214.823.7760<tel:214.823.7760> <tel:214.823.7760<tel:214.823.7760>> > www.janimation.com<http://www.janimation.com> > <http://www.janimation.com> > > > > -- > stefan andersson - digital janitor - http://sanders3d.wordpress.com > > > > > -- > www.johnrichardsanchez.com<http://www.johnrichardsanchez.com> > <http://www.johnrichardsanchez.com> > -- Technical Pretty Picture Making Person Kettle<http://www.kettlestudio.co.uk/>
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