To do something like a "burn in" effect? Have you tried simply animating a clamp threshold?
On Sep 4, 2012, at 2:01 AM, Christian Gotzinger <[email protected]> wrote: > Hi list, > > My brain is fried. I want a Turbulize node to output values that grow to 1. > So at the beginning all values would be turbulized, and over time the "holes" > (values between 0 and 1) would close. I'm not simulating, so I want to > convert the Current Frame into a value that can be put into the Turbulize. > > I thought I'd spend a minute to do this effect, and after half an hour I > still don't have it working. > > Thank you

