To do something like a "burn in" effect? Have you tried simply animating a 
clamp threshold?

On Sep 4, 2012, at 2:01 AM, Christian Gotzinger <[email protected]> wrote:

> Hi list,
> 
> My brain is fried. I want a Turbulize node to output values that grow to 1. 
> So at the beginning all values would be turbulized, and over time the "holes" 
> (values between 0 and 1) would close. I'm not simulating, so I want to 
> convert the Current Frame into a value that can be put into the Turbulize.
> 
> I thought I'd spend a minute to do this effect, and after half an hour I 
> still don't have it working.
> 
> Thank you

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