Bi-directional, and I only need to set it once. If one particle is True,
its partner is False.

On Tue, Sep 18, 2012 at 8:09 PM, Matt Lind <[email protected]> wrote:

> Altogether now: “I have an ICE tree where each particle is paired with a
> second particle, and the second with the first, both by ID attribute.”****
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> OK, now onto your problem.****
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> What kind of relationship are you trying to set up?  Master/Slave or
> bi-directional like spooky action?  ****
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> Matt****
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> *From:* [email protected] [mailto:
> [email protected]] *On Behalf Of *Bradley Gabe
> *Sent:* Tuesday, September 18, 2012 6:04 PM
> *To:* [email protected]
> *Subject:* ICE Setting a Switch for Random Pairs?****
>
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> Let's say I have an ICE tree where each particle is paired with a second
> particle, and the second with the first, both by ID attribute.****
>
> I need to build a logic structure where, if one particle is True, its
> paired particle is False. And it needs to be randomly distributed through
> the cloud.****
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> Does anyone have a logic solution for this, preferably one that does not
> require a repeat loop?****
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> -B****
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