@Raffaele/
'All they need now is an animation solution'/. Lux made some strides toward that with modo 601, and it's something Luxology is working to improve. I'm optimistic.

/'Hopefully this won't mean they will forsake their work with rman and Arnold in favor of trying to pimp modo's engine./' My understanding is that ILM wanted to implement the modo renderer more in their pipeline. I know they've been using modo in their previz departments. Not sure what their end goal is, but it's probably safe to say they want the modo renderer inside Katana. I don't think anyone is wanting to 'forsake' anything.

Personally, I'd love to get the modo renderer inside Soft. I doubt that will ever happen, but it would be sweet if it did.

-Tim Crowson


On 9/25/2012 8:13 AM, Raffaele Fragapane wrote:

Well, they got katana, modo, nuke Mari. All they need now is an animation solution and they stand a chance to go toe to toe with maya and soft if they offered bundles, at least in any shop sane enough to use Houdini instead of maya for fx.

Interesting times ahead. Hopefully this won't mean they will forsake their work with rman and Arnold in favor of trying to pimp modo's engine.

At least the foundry is a company focused on vfx and not a cad one barely tolerating their M&E division.

Sent from not an iPhone

On Sep 25, 2012 9:08 PM, "Ben Houston" <[email protected] <mailto:[email protected]>> wrote:





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