Lagoa is a unified simulator which means it combines several solvers in the
same evaluation, which is to say you can theoretically do water, cloth,
softbodies and rigidbodies... so yes, you can.


On Wed, Oct 17, 2012 at 7:05 PM, Pablo Tufaro <[email protected]> wrote:

>
> Hello everybody!
>
> I just want to know if its possible to make rigid body objects, interact
> with lagoa fluid simulations.
>
> I have to make a flood effect and I dont know if I have to animate the
> objects that the water colide by hand or if the simulation can take care of
> it.
>
> Couldnt find anything in the manual.
>
> Cheers to all!
>
> P.
>

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