Thanks Alan, but I cant find any example of how to achieve this.... I will keep looking.

Cheers!

P.

El 10/17/2012 8:42 PM, Alan Fregtman escribió:
Lagoa is a unified simulator which means it combines several solvers in the same evaluation, which is to say you can theoretically do water, cloth, softbodies and rigidbodies... so yes, you can.


On Wed, Oct 17, 2012 at 7:05 PM, Pablo Tufaro <[email protected] <mailto:[email protected]>> wrote:


    Hello everybody!

    I just want to know if its possible to make rigid body objects,
    interact with lagoa fluid simulations.

    I have to make a flood effect and I dont know if I have to animate
    the objects that the water colide by hand or if the simulation can
    take care of it.

    Couldnt find anything in the manual.

    Cheers to all!

    P.



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