OK OK! I see...
I will check out other options I think.
Thanks to all.
P.
El 10/18/2012 2:23 PM, Peter Agg escribió:
You could potentially use ICE modelling to make actual geo to collide
with instead of instances. But doing that with Lagoa for something as
large scale as a flood would be... brave. :)
On 18 October 2012 18:18, Gustavo Eggert Boehs <[email protected]
<mailto:[email protected]>> wrote:
One can make water collide and interact against particle RBDs but
not whole objects. Maybe if one can voxelize one object into
particles and cluster them together in some way... dont know if it
is possible...
I wonder if Thiago still checks this list once in a while...