Why don't you simply create ICE Strands from your curves? You can render strands using the particle size attribute to drive the rendered pixel width as long as you set the ICE attribute ShapeSizeAbsolute to false.

-Mathieu

Vladimir Jankijevic wrote:
it's not possible for arnold with the sitoa exporter because sitoa won't export any softimage curves. what you could do though, is extend it to do that. But then again, it's maybe easier to make an ICE compound to generate strands along the curves and export with the current sitoa and render with arnold. 

cheers


On Mon, Nov 5, 2012 at 4:29 PM, Alok Gandhi <[email protected]> wrote:
Seems like you need to make your own shader. It is possible for Arnold I think. In case you are using Arnold, I will ask our awesome shader developer to know more and keep you posted.

Sent from my iPhone

On 2012-11-05, at 10:08 AM, "Stefan Kubicek" <[email protected]> wrote:

> I believe 3Delight will render curves too.
>
>
>
>
>
>
>> Hi yall,
>>
>> So I'm curious to know if in the last several years there has been a
>> curve rendering solution. What I need is the ability to render a curve
>> as a set "pixel width" line. Sort of like Illustrator but within 3D
>> space. It doesn't need to be OpenGL supported, in fact I'd rather it not
>> be as I am not looking for a hardware or display render solution.
>> Instead I'm looking for a software solution that has a similar
>> appearance but renders in 3D space and preferably with anti-aliasing.
>> Has any shader been developed in Soft that can support this?
>>
>> Thanks
>>
>
>
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