You could have a look for Render Curves & Strandwire Compound o nhere: http://rray.de/xsi/
Adam. ________________________________ From: "Ponthieux, Joey" <[email protected]> To: "[email protected]" <[email protected]> Sent: Tuesday, 6 November 2012, 14:46 Subject: Re: render curves Everyone, Thanks for the great responses. I'm really intrigued by the 3Delight solution but I'd much rather have a native way to deal with this in Soft. I'm embarrassed to ask, having been away from CGI for almost two years, but how would you apply a strand to a nurbs circle with ICE? Joey Ponthieux LaRC Information Technology Enhanced Services (LITES) Mymic Technical Services NASA Langley Research Center 6 E. Taylor St. B1244 R216A MS264 Hampton, VA, 23681 Phone: 757-864-6754 EMail: [email protected] ____________________________________________________________ Opinions stated here-in are strictly those of the author and do not represent the opinions of NASA or any other party. On 11/5/2012 3:18 PM, Christian Keller wrote: Strands is the way to go. >If you have lots of then and you want fast rendersolition try that and >emRenderpointcloud from Eric Mootz > >-- >christian keller >visual effects|direction > > >m +49 179 69 36 248 >f +49 40 386 835 33 >[email protected] > > >gesendet von meinem iDing > >Am 05.11.2012 um 17:09 schrieb Mathieu Leclaire <[email protected]>: > > >Why don't you simply create ICE Strands from your curves? You can render >strands using the particle size attribute to drive the rendered pixel width as >long as you set the ICE attribute ShapeSizeAbsolute to false. >> >>-Mathieu >> >>Vladimir Jankijevic wrote: >>it's not possible for arnold with the sitoa exporter because sitoa won't >>export any softimage curves. what you could do though, is extend it to do >>that. But then again, it's maybe easier to make an ICE compound to generate >>strands along the curves and export with the current sitoa and render with >>arnold. >>> >>> >>>cheers >>> >>> >>> >>>On Mon, Nov 5, 2012 at 4:29 PM, Alok Gandhi <[email protected]> >>>wrote: >>> >>>Seems like you need to make your own shader. It is possible for Arnold I >>>think. In case you are using Arnold, I will ask our awesome shader developer >>>to know more and keep you posted. >>>> >>>>Sent from my iPhone >>>> >>>> >>>>On 2012-11-05, at 10:08 AM, "Stefan Kubicek" <[email protected]> wrote: >>>> >>>>> I believe 3Delight will render curves too. >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>> Hi yall, >>>>>> >>>>>> So I'm curious to know if in the last several years there has been a >>>>>> curve rendering solution. What I need is the ability to render a curve >>>>>> as a set "pixel width" line. Sort of like Illustrator but within 3D >>>>>> space. It doesn't need to be OpenGL supported, in fact I'd rather it not >>>>>> be as I am not looking for a hardware or display render solution. >>>>>> Instead I'm looking for a software solution that has a similar >>>>>> appearance but renders in 3D space and preferably with anti-aliasing. >>>>>> Has any shader been developed in Soft that can support this? >>>>>> >>>>>> Thanks >>>>>> >>>>> >>>>> >>>>> -- >>>>> ------------------------------------------- >>>>> Stefan Kubicek Co-founder >>>>> ------------------------------------------- >>>>> keyvis digital imagery >>>>> Wehrgasse 9 - Grüner Hof >>>>> 1050 Vienna Austria >>>>> Phone: +43/699/12614231 >>>>> --- www.keyvis.at [email protected] --- >>>>> -- This email and its attachments are >>>>> --confidential and for the recipient only-- >>>>> >>>> >>>> >>> >>> >>> >>> -- >>>--------------------------------------- >>>Vladimir Jankijevic >>>Technical Direction >>> >>>Elefant Studios AG >>>Lessingstrasse 15 >>>CH-8002 Zürich >>> >>>+41 44 500 48 20 >>> >>>www.elefantstudios.ch >>>--------------------------------------- >>> >>

