Everyone,
Thanks for the great responses. I'm really intrigued by the 3Delight
solution but I'd much rather have a native way to deal with this in
Soft. I'm embarrassed to ask, having been away from CGI for almost two
years, but how would you apply a strand to a nurbs circle with ICE?
Joey Ponthieux
LaRC Information Technology Enhanced Services (LITES)
Mymic Technical Services
NASA Langley Research Center
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B1244 R216A MS264
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Phone: 757-864-6754
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Opinions stated here-in are strictly those of the author and
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On 11/5/2012 3:18 PM, Christian Keller wrote:
Strands is the way to go.
If you have lots of then and you want fast rendersolition try that and
emRenderpointcloud from Eric Mootz
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christian keller
visual effects|direction
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gesendet von meinem iDing
Am 05.11.2012 um 17:09 schrieb Mathieu Leclaire <[email protected]
<mailto:[email protected]>>:
Why don't you simply create ICE Strands from your curves? You can
render strands using the particle size attribute to drive the
rendered pixel width as long as you set the ICE attribute
ShapeSizeAbsolute to false.
-Mathieu
Vladimir Jankijevic wrote:
it's not possible for arnold with the sitoa exporter because sitoa
won't export any softimage curves. what you could do though, is
extend it to do that. But then again, it's maybe easier to make an
ICE compound to generate strands along the curves and export with
the current sitoa and render with arnold.
cheers
On Mon, Nov 5, 2012 at 4:29 PM, Alok Gandhi
<[email protected] <mailto:[email protected]>> wrote:
Seems like you need to make your own shader. It is possible for
Arnold I think. In case you are using Arnold, I will ask our
awesome shader developer to know more and keep you posted.
Sent from my iPhone
On 2012-11-05, at 10:08 AM, "Stefan Kubicek"
<[email protected] <mailto:[email protected]>> wrote:
> I believe 3Delight will render curves too.
>
>
>
>
>
>
>> Hi yall,
>>
>> So I'm curious to know if in the last several years there has
been a
>> curve rendering solution. What I need is the ability to
render a curve
>> as a set "pixel width" line. Sort of like Illustrator but
within 3D
>> space. It doesn't need to be OpenGL supported, in fact I'd
rather it not
>> be as I am not looking for a hardware or display render solution.
>> Instead I'm looking for a software solution that has a similar
>> appearance but renders in 3D space and preferably with
anti-aliasing.
>> Has any shader been developed in Soft that can support this?
>>
>> Thanks
>>
>
>
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