On second thought, here's a variation of that idea:
On LMB pressed, place the selected light to create a highlight. On MMB pressed
(or LMB + modifier key)
copy the selected light and use the copy to place the new highlight.
This way, you will never need to query the user for what type of new light he
wants to create for the highlight(e.g. you won't need any custom preference or
pick session). What needs to be palced or created and then placed is alwas
defined by the selection. Some heuristic will still be needed I think, like:
Was even a light selected or something else? Was the Light, or its target, or
its root selected? Were several lights selected? And what if? Copy and place
them all, maintaining their spacial relationship, or just use the first one?.
Just some thoughts.
On 10/01/2013 09:54, Stefan Kubicek wrote:
Awesome!
Just get ready for the inevitable flood of feature requests! ;-)
Here's one:
When no light is selected, create a new one. When a light is selected,
use that to place the highlight instead of creating a new one.
For inspiration:
I stumbled over the HDR Light Studio website after following some
links from yesterdays thread about PiVR.
Here's a video demonstrating the workflow:
http://www.hdrlightstudio.com/video.php?vid=49753201
That looks really slick. It creates an HDR image instead of lights,
but the workflow looks really refined.
I love the fact that you can create area lights too and adjust their
shape.
Stefan - agreed on the idea of creating a light with none selected and
modifying and existing light if one is. Loved the video.
Julian
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