This should help:
http://vimeo.com/19399592

On Sat, Dec 29, 2012 at 9:37 AM, Sofronis Efstathiou <
[email protected]> wrote:

>  Hi all,****
>
> ** **
>
> I’m having problems trying to get a number of normal map to work across a
> character which has a multiple tile UV set up.  ****
>
> ** **
>
> In essence, I’m using three bits of software – Softimage, zBrush and
> Mari.  I’m using zBrush for the high res sculpt and generating the Normal
> Maps; Softimage for retopologising and the eventual final render, and Mari
> for creating the textures.  Currently it’s a Multi patch/UV set up – I
> workflow I want to introduce to my students.  I’m keen to avoid Ultimapper
> at the moment; as I want to demonstrate a cross pipeline approach. ****
>
> ** **
>
> Everything is working fine until the final stage when I try to integrate
> the Normal maps in the Rendertree (diffuse and spec works well using mix8
> colour nodes or the “Multipatch Texture setup plugin”) .  I have 10 normal
> maps, all of which are offset in the UV editor.  However, I’m finding it
> hard to understand how to combine the normal maps into a single output and
> then plug this into the Materials Bump input.  Should I use the
> XSINormalMap node or just the Bump Map node? The XSINormalMap node has a UV
> Remap property in the Advanced tab - so this allows me to easily remap the
> normal maps into their correct UV Spaces - but  how do I combine the
> results of these nodes together to create a single Normal map calculation;
> which I plug into the Bump Option of the material?  I ‘m not sure what
> vector math node (do I need one?) I need to use to accomplish
> this……texturing and shaders are not my strong points. ****
>
> ** **
>
> Any help much appreciated!  It’s been driving me slightly loopy!  Too much
> turkey has hurt my brain…****
>
> ** **
>
> Cheers and a belated merry Christmas..****
>
> ** **
>
> Sofronis Efstathiou
>
> Postgraduate Framework Leader****
>
> Computer Animation Academic Group****
>
> *National Centre for Computer Animation*
>
>
> Email: [email protected]****
>
> ** **
>
> Tel: +44 (0) 1202 965805****
>
> ** **
>
> Profile: http://uk.linkedin.com/in/sofronisefstathiou****
>
>
> Student Work: ****
>
> http://www.youtube.com/NCCA3DAnimation ****
>
> http://www.youtube.com/NCCADigitalFX ****
>
> http://www.youtube.com/NCCAAnimation****
>
> ** **
>
> [image: NCCA]****
>
> ** **
>
> [image: Description: Description:
> http://www.bournemouth.ac.uk/Images/QueensAwardLogo.jpg]****
>
> ** **
>
> Awarded for world-class computer animation teaching ****
>
> with wide scientific and creative applications****
>
> ** **
>
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-- 

Best Regards,
*  Stephen P. Davidson**
       **(954) 552-7956
*    [email protected]

*Any sufficiently advanced technology is indistinguishable from magic*


 - Arthur C. Clarke

<http://www.3danimationmagic.com>

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