Thanks Morten for the email and attachment. I have filed this under SOFT-1831 for the team to investigate.
-Ivan On Tue, Jan 15, 2013 at 2:23 PM, ivan t <[email protected]> wrote: > Hi Morten, > > I have been trying with Softimage 2013 but I have some problem repro-ing > on the camera issue. I did a key on the FOV and Focal Length but I am not > able to get the repro - I may have miss out something here. Is it ok if you > send the scene to the below email address so we can investigate ? > > > > Thanks! > > Ivan > > Email : [email protected] > please remove the nospam from the email address. > > > On Mon, Jan 14, 2013 at 6:30 PM, Morten Bartholdy <[email protected]>wrote: > >> ** >> >> We are exporting cameras animated in Maya and importing to Softimage >> to create fluids with emFluid5/baVolume and have run in to some weird stuff >> around values for Focal Length vs. Field of View. >> >> >> >> We are exporting a scene with a camera, a cup and a gridplane. Previously >> we have exported the camera and the cup where the FOV/Focal Lenngth >> parameters were correct, but in later IO's where the camera is exported >> with the gridplane (for reference) the values for FOV and Focal Length are >> switched (!!) on import into Softimage. If we import the same fbx file into >> Maya the values are good, so we are suspecting the Softimage Crosswalk FBX >> importer is funky. Having done some troubleshooting I can see no reason why >> this should happen, but it does. The camera is baked before export, so I >> have keys on both parameters. >> >> >> >> I am wondering if any of you have run in to something similar and >> possibly know what exactly causes it, as it could prove quite troublesome >> for animated cameras. >> >> >> >> >> >> - Morten >> > >

