Thanks Morten for the email and attachment.

I have filed this under SOFT-1831 for the team to investigate.


-Ivan



On Tue, Jan 15, 2013 at 2:23 PM, ivan t <[email protected]> wrote:

> Hi Morten,
>
> I have been trying with Softimage 2013 but I have some problem repro-ing
> on the camera issue. I did a key on the FOV and Focal Length but I am not
> able to get the repro - I may have miss out something here. Is it ok if you
> send the scene to the below email address so we can investigate ?
>
>
>
> Thanks!
>
> Ivan
>
> Email : [email protected]
> please remove the nospam from the email address.
>
>
> On Mon, Jan 14, 2013 at 6:30 PM, Morten Bartholdy <[email protected]>wrote:
>
>> **
>>
>>   We are exporting cameras animated in Maya and importing to Softimage
>> to create fluids with emFluid5/baVolume and have run in to some weird stuff
>> around values for Focal Length vs. Field of View.
>>
>>
>>
>> We are exporting a scene with a camera, a cup and a gridplane. Previously
>> we have exported the camera and the cup where the FOV/Focal Lenngth
>> parameters were correct, but in later IO's where the camera is exported
>> with the gridplane (for reference) the values for FOV and Focal Length are
>> switched (!!) on import into Softimage. If we import the same fbx file into
>> Maya the values are good, so we are suspecting the Softimage Crosswalk FBX
>> importer is funky. Having done some troubleshooting I can see no reason why
>> this should happen, but it does. The camera is baked before export, so I
>> have keys on both parameters.
>>
>>
>>
>> I am wondering if any of you have run in to something similar and
>> possibly know what exactly causes it, as it could prove quite troublesome
>> for animated cameras.
>>
>>
>>
>>
>>
>> - Morten
>>
>
>

Reply via email to