Quiet a few smartphone & tablet solutions around now as well....

Haven't use one yet but looking forward to trying.

http://www.ononesoftware.com/products/dslr-camera-remote/
https://play.google.com/store/apps/details?id=com.dslr.dashboard&hl=en

Adam





________________________________
 From: adrian wyer <[email protected]>
To: [email protected] 
Sent: Wednesday, 16 January 2013, 15:25
Subject: RE: capturing spherical HDRi's?
 

 
and of course if you shoot Nikon (like you
should, if you have any sense ;-p )
 
http://breezesys.co.uk/NKRemote/index.htm
 
a
 

________________________________
 
From:[email protected] 
[mailto: [email protected] ] On Behalf Of Lp3dsoft
Sent: 16 January 2013 15:02
To: [email protected]
Cc: [email protected]
Subject: Re: capturing spherical
HDRi's?
 
Hi,
 
I've used this in the past for remote bracketing, works well
http://www.breezesys.co.uk/DSLRRemotePro/index.htm
Some other interesting bits on their site as well.
And I don't think anyone as listed it in the thread but best place to
look for basics and how things work is http://www.hdrshop.com/
 
Hope it helps
 
Cheers
 
Lawrence  

On 16 Jan 2013, at 14:35, Byron Nash <[email protected]>
wrote:
I find that the slowest thing on set is capturing all the exposures. I
don't have a tool like the Promote Controller or any other device to
automatically fire off the brackets. After seeing a video of the author of the
HDRI Handbook on set, I'm convinced the fastest method is a pano rig like the
nodal ninja with a spherical fisheye and something to fire the brackets
automatically. In and out very quickly.
> 
>On Wed, Jan 16, 2013 at 9:08 AM, Jahirul Amin <[email protected]>
wrote:
>Slightly off topic but this is pretty interesting stuff...
> 
>http://fxguide.com/fxguidetv/fxguidetv-165-scott-metzger-on-mari-and-hdr/
> 
>J
> 
>
>
>On 16 Jan 2013, at 13:19, Morten Bartholdy 
<[email protected]>
wrote:
>We do pretty much the same - a fisheye lens shooting
in 3 directions for good overlap, 10 exposures via software control and stitch
the result into a fairly highres LatLong HDRI 360. This is good for lighting
and in most cases reflections too, but hardly enough resolution for a
background. The software control for multiple exposures makes for better
quality HDRI's as clouds, cars and pedestrians move less, and we can get in and
record the HDRI in about a 10th of the time we used to without it, in all only
some 5 minutes break for the crew for one HDRI. The Director and 1st AD will be
much happier too. 
>> 
>>The chrome ball comes in to use in tight spaces where
it is hard to fit in a camera on a tripod, but it is mostly sttting and
collecting dust on a shelf these days. Mind you, if we had more time on a shoot
I would like to have a chrome ball and a grey ball and have them in front of
the liveaction camera just after the clapper - it would help setting up HDRI's
and lights and balance the whole thing faster when lighting your scenes.
>> 
>>Morten  
>>  
>>  
>>
>>Den 16. januar 2013 kl. 12:11 skrev Anthony Martin 
>><[email protected]>: 
>>These days I use the chrome ball just for light positioning reference.
For capturing the actual HDRI I'll use a fish eye lens on a DSLR, nodal ninja
attached to a tripod and then shoot between 8-10 images (including direct above
and direct below) covering the scene. 
>>>Then load these into PTGui Pro and let it stitch them into a LongLat
HDRI. Works like a charm. Both quick to do on set and quick to assemble when
you get back to the office. 
>>>Digital Tutors actually have a good set of lessons on this. 
>>>http://www.digitaltutors.com/11/training.php?pid=599&autoplay=1 
>>> 
>>>On Wed, Jan 16, 2013 at 9:22 AM, Cristobal Infante < [email protected] > 
>>>wrote: 
>>>It really depends how much time you think you will have on
set. Most of the times this can be a major issue, since they may need to move
the lighting setup several times in one day and you don't want to be
the guy slowing everything down! 
>>> 
>>>the chrome ball is probably the fastest method and still does the
trick. So if you need to capture a lighting setup fast this will
be your best bet. Defently worth getting one in any case (garden mirror balls).
>>> 
>>>
>>>
>>>On Wednesday, 16 January 2013, Rob Wuijster wrote: 
>>>Yes, there's a version 2 out of the book, there's a page
on the hdrlabs website explaining the book and has links to Amazon for the
paperback and ebook. 
>>>
>>>The site, forum and book are -the- main sources of information on this. 
>>>Of course there are other sites dealing with this, but hdrlabs has it 
>>>condensed
into one big package. 
>>>               Rob Wuijster
>>>               E
>>>               [email protected]
>>>               \/-------------\/----------------\/
>>>              
>>>On 15-1-2013 23:09, Byron Nash wrote: 
>>>I found the book HDRI Handbook really helpful on that site. I think
they have a newer version since I read it. 
>>>> 
>>>>On Tue, Jan 15, 2013 at 4:27 PM, Paul Griswold <
[email protected] > wrote: 
>>>>Hey guys - 
>>>> 
>>>>I've been asked to
help out on the show "Film Riot", and one of the things we were
discussing is creating your own HDR images.
>>>> 
>>>>I know HDRLabs has a
ton of great info, but I was curious to know if anyone else had any good info
or resources on the subject that I could pass along.
>>>> 
>>>>It's not something I
normally do, so I wanted to make sure I was giving them up-to-date info.
>>>> 
>>>>Thanks,
>>>> 
>>>>Paul
>>>> 
>>>>No virus
found in this message. 
>>>>Checked by AVG - www.avg.com 
>>>>Version: 2013.0.2890 / Virus Database: 2638/6034 - Release Date: 01/15/13 
>>
>>  
> 

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