it's called PhotoScan by Agisoft, and it rocks, but it's an either it works,
or it doesn't type of solution....

 

a

 

  _____  

From: [email protected]
[mailto:[email protected]] On Behalf Of Simon van de
Lagemaat
Sent: 23 January 2013 00:49
To: [email protected]
Subject: Re: capturing spherical HDRi's?

 

I've yet to try 123d catch for a couple of reasons

 

1.  I hear it's tough capturing interiors

2.  It's a cloud based system so no local computation

 

The second one is a real shame imo.  I'm wondering if they plan on releasing
a non cloud based workstation version.  I'd also love it if they could get
it to use lat long images like image modeler did... you know... the program
they bought <cough>

 

I know there's a decent program from some Russian devs that generates point
clouds from photos but the name eludes me and I'm not sure about the price.

 

On Thu, Jan 17, 2013 at 9:26 AM, Paul Griswold
<[email protected]> wrote:

So it seems like a chrome ball + 123D catch is a good way to get a rough
setup to start with.

 

I've got it on my iPhone but haven't done much with it yet.

 

-Paul

 

On Thu, Jan 17, 2013 at 11:22 AM, Gerbrand Nel <[email protected]>
wrote:

I use a shopping mall xmas decoration. Its a 300mm diameter plastic ball
with a chrome finish. The quality of this "cheap" solution is much better
than most of the steel balls I've seen people use. It's also lightweight,
and attaches to a tripod pretty easily.
On one of my last jobs we had this solution, and a 180 fish eye. The fish
eye ended up being too much of a hassle to stitch into a latlong with the
limited time we had, so the cheap chrome ball and hdrishop got the job done
in the end.
Some people swear by spheron cameras, but those people have more money than
me :)
G


On 2013/01/17 02:24 PM, Phil Williams wrote:

I'm no expert by any means, but generally speaking there are pros and cons
to both ways; chrome balls are quicker, easier and cheaper but are lower
quality (fine for capturing the light in most cases though).
Fish-eye/wide-angle lenses make it a bit more technical and time consuming
but give higher quality results.

 

As rough guide (depends on your setup/lenses), a chrome ball only takes 1 or
2 pics to get the job done (x by multiple exposures). Whereas a fish-eye
lens with a pano head would take 4-6 photos (x multiple exposures) and a
wide-angle lens would take considerably more, anywhere between 12-30 photos
depending on the lens and crop factor (x multiple exposures).

 

Cheers

Phil

 




 

 

On 17 January 2013 11:59, olivier jeannel <[email protected]> wrote:

I've never captured myself spherical HDRI's, so bare with me if it is a dumb
question but :
Nowadays, to capture the HDRI environment, people are still using an HDRI
ball, or are they using wide angles (10mm or 8mm) fish eye camera lenses
(without any sphere at all) ?

Olivier



Le 17/01/2013 12:06, Adam Seeley a écrit :

Quiet a few smartphone & tablet solutions around now as well....

Haven't use one yet but looking forward to trying.

http://www.ononesoftware.com/products/dslr-camera-remote/
https://play.google.com/store/apps/details?id=com.dslr.dashboard
<https://play.google.com/store/apps/details?id=com.dslr.dashboard&hl=en>
&hl=en

Adam

 

 


  _____  


From: adrian wyer  <mailto:[email protected]>
<[email protected]>
To: [email protected] 
Sent: Wednesday, 16 January 2013, 15:25
Subject: RE: capturing spherical HDRi's?

 

and of course if you shoot Nikon (like you should, if you have any sense ;-p
)

 

http://breezesys.co.uk/NKRemote/index.htm

 

a

 


  _____  


From: [email protected] [mailto:
[email protected] ] On Behalf Of Lp3dsoft
Sent: 16 January 2013 15:02
To: [email protected]
Cc: [email protected]
Subject: Re: capturing spherical HDRi's?

 

Hi,

 

I've used this in the past for remote bracketing, works well

http://www.breezesys.co.uk/DSLRRemotePro/index.htm

Some other interesting bits on their site as well.

And I don't think anyone as listed it in the thread but best place to look
for basics and how things work is http://www.hdrshop.com/

 

Hope it helps

 

Cheers

 

Lawrence  

On 16 Jan 2013, at 14:35, Byron Nash <[email protected]> wrote:

I find that the slowest thing on set is capturing all the exposures. I don't
have a tool like the Promote Controller or any other device to automatically
fire off the brackets. After seeing a video of the author of the HDRI
Handbook on set, I'm convinced the fastest method is a pano rig like the
nodal ninja with a spherical fisheye and something to fire the brackets
automatically. In and out very quickly.

 

On Wed, Jan 16, 2013 at 9:08 AM, Jahirul Amin <[email protected]> wrote:

Slightly off topic but this is pretty interesting stuff...

 

http://fxguide.com/fxguidetv/fxguidetv-165-scott-metzger-on-mari-and-hdr/

 

J

 



On 16 Jan 2013, at 13:19, Morten Bartholdy <[email protected]> wrote:

We do pretty much the same - a fisheye lens shooting in 3 directions for
good overlap, 10 exposures via software control and stitch the result into a
fairly highres LatLong HDRI 360. This is good for lighting and in most cases
reflections too, but hardly enough resolution for a background. The software
control for multiple exposures makes for better quality HDRI's as clouds,
cars and pedestrians move less, and we can get in and record the HDRI in
about a 10th of the time we used to without it, in all only some 5 minutes
break for the crew for one HDRI. The Director and 1st AD will be much
happier too. 

 

The chrome ball comes in to use in tight spaces where it is hard to fit in a
camera on a tripod, but it is mostly sttting and collecting dust on a shelf
these days. Mind you, if we had more time on a shoot I would like to have a
chrome ball and a grey ball and have them in front of the liveaction camera
just after the clapper - it would help setting up HDRI's and lights and
balance the whole thing faster when lighting your scenes.

 

Morten  

  

  


Den 16. januar 2013 kl. 12:11 skrev Anthony Martin
<[email protected]>: 

These days I use the chrome ball just for light positioning reference. For
capturing the actual HDRI I'll use a fish eye lens on a DSLR, nodal ninja
attached to a tripod and then shoot between 8-10 images (including direct
above and direct below) covering the scene. 

Then load these into PTGui Pro and let it stitch them into a LongLat HDRI.
Works like a charm. Both quick to do on set and quick to assemble when you
get back to the office. 

Digital Tutors actually have a good set of lessons on this.
http://www.digitaltutors.com/11/training.php?pid=599
<http://www.digitaltutors.com/11/training.php?pid=599&autoplay=1>
&autoplay=1 

 

On Wed, Jan 16, 2013 at 9:22 AM, Cristobal Infante < [email protected] >
wrote: 

It really depends how much time you think you will have on set. Most of the
times this can be a major issue, since they may need to move the lighting
setup several times in one day and you don't want to be the guy slowing
everything down! 

 

the chrome ball is probably the fastest method and still does the trick. So
if you need to capture a lighting setup fast this will be your best bet.
Defently worth getting one in any case (garden mirror balls).

 



On Wednesday, 16 January 2013, Rob Wuijster wrote: 

Yes, there's a version 2 out of the book, there's a page on the hdrlabs
website explaining the book and has links to Amazon for the paperback and
ebook. 

The site, forum and book are -the- main sources of information on this. 
Of course there are other sites dealing with this, but hdrlabs has it
condensed into one big package. 

               Rob Wuijster
               E
              
 [email protected]
               \/-------------\/----------------\/
              

On 15-1-2013 23:09, Byron Nash wrote: 

I found the book HDRI Handbook really helpful on that site. I think they
have a newer version since I read it. 

 

On Tue, Jan 15, 2013 at 4:27 PM, Paul Griswold <
[email protected] > wrote: 

Hey guys -  

 

I've been asked to help out on the show "Film Riot", and one of the things
we were discussing is creating your own HDR images. 

 

I know HDRLabs has a ton of great info, but I was curious to know if anyone
else had any good info or resources on the subject that I could pass along. 

 

It's not something I normally do, so I wanted to make sure I was giving them
up-to-date info. 

 

Thanks, 

 

Paul 

 

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