I'm no expert by any means, but generally speaking there are pros and cons
to both ways; chrome balls are quicker, easier and cheaper but are lower
quality (fine for capturing the light in most cases though).
Fish-eye/wide-angle lenses make it a bit more technical and time consuming
but give higher quality results.

As rough guide (depends on your setup/lenses), a chrome ball only takes 1
or 2 pics to get the job done (x by multiple exposures). Whereas a fish-eye
lens with a pano head would take 4-6 photos (x multiple exposures) and a
wide-angle lens would take considerably more, anywhere between 12-30 photos
depending on the lens and crop factor (x multiple exposures).

Cheers
Phil




On 17 January 2013 11:59, olivier jeannel <[email protected]> wrote:

>  I've never captured myself spherical HDRI's, so bare with me if it is a
> dumb question but :
> Nowadays, to capture the HDRI environment, people are still using an HDRI
> ball, or are they using wide angles (10mm or 8mm) fish eye camera lenses
> (without any sphere at all) ?
>
> Olivier
>
>
>
> Le 17/01/2013 12:06, Adam Seeley a écrit :
>
> Quiet a few smartphone & tablet solutions around now as well....
>
> Haven't use one yet but looking forward to trying.
>
> http://www.ononesoftware.com/products/dslr-camera-remote/
> https://play.google.com/store/apps/details?id=com.dslr.dashboard&hl=en
>
> Adam
>
>
>
>    ------------------------------
> *From:* adrian wyer 
> <[email protected]><[email protected]>
> *To:* [email protected]
> *Sent:* Wednesday, 16 January 2013, 15:25
> *Subject:* RE: capturing spherical HDRi's?
>
>   and of course if you shoot Nikon (like you should, if you have any
> sense ;-p )
>
> http://breezesys.co.uk/NKRemote/index.htm
>
> a
>
>  ------------------------------
>  *From:* [email protected] [mailto:
> [email protected] ] *On Behalf Of *Lp3dsoft
> *Sent:* 16 January 2013 15:02
> *To:* [email protected]
> *Cc:* [email protected]
> *Subject:* Re: capturing spherical HDRi's?
>
>  Hi,
>
>  I've used this in the past for remote bracketing, works well
>  http://www.breezesys.co.uk/DSLRRemotePro/index.htm
>  Some other interesting bits on their site as well.
>  And I don't think anyone as listed it in the thread but best place to
> look for basics and how things work is http://www.hdrshop.com/
>
>  Hope it helps
>
>  Cheers
>
>   Lawrence
>
> On 16 Jan 2013, at 14:35, Byron Nash <[email protected]> wrote:
>
>  I find that the slowest thing on set is capturing all the exposures. I
> don't have a tool like the Promote Controller or any other device to
> automatically fire off the brackets. After seeing a video of the author of
> the HDRI Handbook on set, I'm convinced the fastest method is a pano rig
> like the nodal ninja with a spherical fisheye and something to fire the
> brackets automatically. In and out very quickly.
>
>  On Wed, Jan 16, 2013 at 9:08 AM, Jahirul Amin <[email protected]>
> wrote:
>  Slightly off topic but this is pretty interesting stuff...
>
>  http://fxguide.com/fxguidetv/fxguidetv-165-scott-metzger-on-mari-and-hdr/
>
>  J
>
>
>
> On 16 Jan 2013, at 13:19, Morten Bartholdy <[email protected]> wrote:
>
>  We do pretty much the same - a fisheye lens shooting in 3 directions for
> good overlap, 10 exposures via software control and stitch the result into
> a fairly highres LatLong HDRI 360. This is good for lighting and in most
> cases reflections too, but hardly enough resolution for a background. The
> software control for multiple exposures makes for better quality HDRI's as
> clouds, cars and pedestrians move less, and we can get in and record the
> HDRI in about a 10th of the time we used to without it, in all only some 5
> minutes break for the crew for one HDRI. The Director and 1st AD will be
> much happier too.
>
> The chrome ball comes in to use in tight spaces where it is hard to fit in
> a camera on a tripod, but it is mostly sttting and collecting dust on a
> shelf these days. Mind you, if we had more time on a shoot I would like to
> have a chrome ball and a grey ball and have them in front of the liveaction
> camera just after the clapper - it would help setting up HDRI's and lights
> and balance the whole thing faster when lighting your scenes.
>
> Morten
>
>
>
> Den 16. januar 2013 kl. 12:11 skrev Anthony Martin <
> [email protected]>:
>
>   These days I use the chrome ball just for light positioning reference.
> For capturing the actual HDRI I'll use a fish eye lens on a DSLR, nodal
> ninja attached to a tripod and then shoot between 8-10 images (including
> direct above and direct below) covering the scene.
>  Then load these into PTGui Pro and let it stitch them into a LongLat
> HDRI. Works like a charm. Both quick to do on set and quick to assemble
> when you get back to the office.
>  Digital Tutors actually have a good set of lessons on this.
> http://www.digitaltutors.com/11/training.php?pid=599&autoplay=1
>
>  On Wed, Jan 16, 2013 at 9:22 AM, Cristobal Infante < [email protected] >
> wrote:
> It really depends how much time you think you will have on set. Most of
> the times this can be a major issue, since they may need to move
> the lighting setup several times in one day and you don't want to be the
> guy slowing everything down!
>
>  the chrome ball is probably the fastest method and still does the
> trick. So if you need to capture a lighting setup fast this will be your
> best bet. Defently worth getting one in any case (garden mirror balls).
>
>
>
> On Wednesday, 16 January 2013, Rob Wuijster wrote:
>  Yes, there's a version 2 out of the book, there's a page on the hdrlabs
> website explaining the book and has links to Amazon for the paperback and
> ebook.
>
> The site, forum and book are -the- main sources of information on this.
> Of course there are other sites dealing with this, but hdrlabs has it
> condensed into one big package.
>
>                Rob Wuijster
>
>                E
>
>
>  [email protected]
>
>                \/-------------\/----------------\/
>
>
>
> On 15-1-2013 23:09, Byron Nash wrote:
>
>  I found the book HDRI Handbook really helpful on that site. I think they
> have a newer version since I read it.
>
>  On Tue, Jan 15, 2013 at 4:27 PM, Paul Griswold <
> [email protected] > wrote:
>  Hey guys -
>
>  I've been asked to help out on the show "Film Riot", and one of the
> things we were discussing is creating your own HDR images.
>
>  I know HDRLabs has a ton of great info, but I was curious to know if
> anyone else had any good info or resources on the subject that I could pass
> along.
>
>  It's not something I normally do, so I wanted to make sure I was giving
> them up-to-date info.
>
>  Thanks,
>
>  Paul
>
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>
>
>
>
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