Probably best place to start is right here - toss out questions such as 'what 
is the best way in Softimage to do sliding' or something like that and get some 
response from the people such as Raff on it - it might be also interesting to 
get into a 'I would do it this way in Maya' = 'How I would do the same thing in 
Soft' - to me rigging is more about little tricks one learns over the years how 
a Software lets you do something cool that may not be mainstream thinking.

my R0.02

S.


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________________________________
From: [email protected] 
[[email protected]] on behalf of Nick Angus 
[[email protected]]
Sent: 21 January 2013 06:58
To: [email protected]
Subject: RE: Rigging resources

Thanks for the quick reply Raf, suspicion confimed!  I had a good look myself 
and the selection was woeful at best…

N

From: [email protected] 
[mailto:[email protected]] On Behalf Of Raffaele Fragapane
Sent: Monday, 21 January 2013 2:50 PM
To: [email protected]
Subject: Re: Rigging resources

Our experience when training new staff that had no previous experience in Soft 
is that you should get a paddle as soon as possible, because you're up the 
proverbial creek.

Maybe Dave G. has something more insightful to contribute, but personally I 
can't say I have, to date, seen a single piece of literature or video that 
wasn't mostly a waste of time for someone already competent and transitioning 
over.

Adam Sale had some stuff out that was well received (which I haven't personally 
seen), but unless he did something again recently it might be getting quite 
long in the tooth.
On Mon, Jan 21, 2013 at 3:10 PM, Nick Angus 
<[email protected]<mailto:[email protected]>> wrote:
I have successfully convinced an excellent Maya rigger to take a look at 
rigging in Softimage.  I am trying to point her to some good resources to learn 
such skills…
Not being an animator/rigger myself I was hoping some of you good folk might 
have some suggestions.

Cheers, Nick






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