My guess would be that you need to send the whole production pipeline in order to be able to replicate it. It's rare that you have everything inside a Softimage DB.
I haven't seen this on a Linux box though, anyone here that uses Linux that are experiencing the same thing? regards stefan On Tue, Feb 5, 2013 at 11:29 AM, Dan Yargici <[email protected]> wrote: > "this makes it VERY difficult to send a low complexity scene to support > for repro" > > I don't mean to sound like a smartarse, but why not send a high complexity > one then? :) > > DAN > > > > On Tue, Feb 5, 2013 at 12:20 PM, adrian wyer < > [email protected]> wrote: > >> ** ** ** >> >> as noted, we have had lots of issues with this, but if we strip an >> offending scene down to just an animated null/root, the unwanted behaviour >> ceases**** >> >> ** ** >> >> this makes it VERY difficult to send a low complexity scene to support >> for repro**** >> >> ** ** >> >> having already lost PLENTY of production time to this bug, we can't >> justify MORE time spent trying to create a repro scene at our expense**** >> >> ** ** >> >> a**** >> >> ** ** >> ------------------------------ >> >> *From:* **[email protected]** [mailto:** >> [email protected]**] *On Behalf Of *Steven Caron >> *Sent:* 05 February 2013 05:41 >> *To:* **[email protected] >> ** >> *Subject:* Re: Fcurve editor crashing soft >> **** >> >> ** ** >> >> fyi, i animate regularly, have ****arnold**** loaded, and haven't >> experienced this. it must be very specific data set that causes it**** >> >> ** ** >> >> On Mon, Feb 4, 2013 at 9:35 PM, Enrique Caballero < >> [email protected]> wrote:**** >> >> This is great to know. I am now disconnecting ****Arnold**** from our >> Animation WG. I had it in there due to Laziness**** >> >> ** ** >> >> On Mon, Feb 4, 2013 at 11:53 PM, Stefano Jannuzzo < >> [email protected]> wrote:**** >> >> In SItoA, most of the ipr events are managed through the dirty list. >> Since it's not perfect, we manage some through the OnValueChange event. >> Can you guys test after disabling the event in the plugin manager?**** >> >> ** ** >> >> On Mon, Feb 4, 2013 at 4:24 PM, Kamen Lilov <[email protected]> >> wrote:**** >> >> On 2/2/2013 2:26 AM, Stefan Kubicek wrote:**** >> >> Just wildly guessing here but since renderers need to update e.g. the >> Render Region when values are changed in the scene, which sometimes fails >> when the built-in mechanisms are used, I suspect both Vray and Arnold are >> making heavy use of some custom OnValueChanged events. Maybe this could >> cause problems when used excessively and/or or with deep hierarchies?**** >> >> Can't speak for ****Arnold****, but yes, VRay does rely heavily on >> OnValueChanged. Hope this helps the dev folks at Autodesk >> >> **** >> >> ** ** >> >> ** ** >> >> ** ** >> ------------------------------ >> >> No virus found in this message. >> Checked by AVG - www.avg.com >> Version: 2012.0.2238 / Virus Database: 2639/5582 - Release Date: 02/04/13 >> **** >> >> > -- *Stefan Andersson | Digital Janitor* blog <http://sanders3d.wordpress.com> | showreel<http://vimeo.com/sanders3d>| twitter <http://twitter.com/sanders3d> | LinkedIn<http://www.linkedin.com/in/sanders3d>| cell: +46-73-6268850 | skype:sanders3d

