not really had to use Lagoa on a job before....
i'm using advect mesh to deform a crashing zeppelin, but need to bake out the sim... shape stuff doesn't work.... i can save and load a cache on the lagoa particles, but then what? can't see how to bake off the advected mesh as a shape animation (idealy) excuse my noobiness on this subject thanks a Adrian Wyer Fluid Pictures 75-77 Margaret St. London W1W 8SY ++44(0) 207 580 0829 [email protected] <blocked::blocked::blocked::mailto:[email protected]> www.fluid-pictures.com <blocked::blocked::blocked::http://www.fluid-pictures.com/> Fluid Pictures Limited is registered in England and Wales. Company number:5657815 VAT number: 872 6893 71

