Sounds interesting Raff, I'll be keen as well.


On Thursday, February 14, 2013, Daniel Jahnel wrote:

>  yep, would be interested as well, keep us posted...
>
> -D
>
> On 13/02/2013 15:57, Ciaran Moloney wrote:
>
> Yes, very!
> I've always looked with deep suspicion upon the dark arts of rigging.
> Would be nice to   have an insight to that world.
>
>
>
> On Wed, Feb 13, 2013 at 6:30 AM, Raffaele Fragapane <
> [email protected] <javascript:_e({}, 'cvml',
> '[email protected]');>> wrote:
>
>> Heya all,
>>
>> I'm currently fishing around for interest and feedback on a potential
>> rigging (for animation) workshop.
>>
>> The format and venue would be the same of my technical direction one,
>> CGSociety, Videos+Literature+Forums Feedback for eight weeks. The costs,
>> media access, infrastructure etc. are the usual they provide these days.
>>
>> I'm basically interested in knowing how many people would be genuinely
>> interested, and to get a rough idea of what level would be the most popular.
>>
>> Currently I have a couple curriculum sketched out, and am inclined to do
>> something that ranges from basics (familiarity with the software the
>> pre-req but not aimed to veteran character TDs) to intermediate techniques
>> for the animation end of things, so deformation, other than the basics, and
>> layered proceduralism absent, but definitely touch on design, dev,
>> modularity and maths/tech fundamentals on building user facing rigs.
>>
>> If interest seems to be skewed away from that though, I could consider
>> offsetting towards something of a more advanced level, but I have a hunch
>> it'd get a lot of lip service but less pull.
>>
>> Timeframe would be a start some time between May and August, depending on
>> several factors.
>>
>> Anyway, any expressions of interest, public or private, and feedback
>> would be sincerely appreciated.
>>
>> Cheers,
>> Raff
>>
>
>
>

-- 
*--
Upinder Dhaliwal*
www.upinderdhaliwal.com

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