Sounds interesting Raff, I'll be keen as well.
On Thursday, February 14, 2013, Daniel Jahnel wrote: > yep, would be interested as well, keep us posted... > > -D > > On 13/02/2013 15:57, Ciaran Moloney wrote: > > Yes, very! > I've always looked with deep suspicion upon the dark arts of rigging. > Would be nice to have an insight to that world. > > > > On Wed, Feb 13, 2013 at 6:30 AM, Raffaele Fragapane < > [email protected] <javascript:_e({}, 'cvml', > '[email protected]');>> wrote: > >> Heya all, >> >> I'm currently fishing around for interest and feedback on a potential >> rigging (for animation) workshop. >> >> The format and venue would be the same of my technical direction one, >> CGSociety, Videos+Literature+Forums Feedback for eight weeks. The costs, >> media access, infrastructure etc. are the usual they provide these days. >> >> I'm basically interested in knowing how many people would be genuinely >> interested, and to get a rough idea of what level would be the most popular. >> >> Currently I have a couple curriculum sketched out, and am inclined to do >> something that ranges from basics (familiarity with the software the >> pre-req but not aimed to veteran character TDs) to intermediate techniques >> for the animation end of things, so deformation, other than the basics, and >> layered proceduralism absent, but definitely touch on design, dev, >> modularity and maths/tech fundamentals on building user facing rigs. >> >> If interest seems to be skewed away from that though, I could consider >> offsetting towards something of a more advanced level, but I have a hunch >> it'd get a lot of lip service but less pull. >> >> Timeframe would be a start some time between May and August, depending on >> several factors. >> >> Anyway, any expressions of interest, public or private, and feedback >> would be sincerely appreciated. >> >> Cheers, >> Raff >> > > > -- *-- Upinder Dhaliwal* www.upinderdhaliwal.com

