A-MA-ZING. :o Great job Fabric Team! The (apparent) realtime sharing of scene data with the Arnold core is impressive. No exporting! yay!
On Thu, Feb 21, 2013 at 5:20 PM, Miquel Campos <[email protected]>wrote: > only one word: > > A.W.E.S.O.M.E > > ---------------------------------------------------- > > Miquel Campos > www.akaosaru.com > > > > 2013/2/21 Emilio Hernandez <[email protected]> > >> It's amazing. Are you going to port this to Softimage as the rest of >> your modules? >> >> >> >> >> 2013/2/21 Paul Doyle <[email protected]> >> >>> Hi everyone - I'm happy to share some news about a module we've been >>> working on for handling scene assembly, lighting and shaders. We're pretty >>> happy with the connection between our real-time renderer and offline >>> renderers. You'll see from the video how deeply we've integrated with >>> Arnold. It's also a pretty good advert for the development speed of the >>> core platform - this is under two weeks of one engineer's work. >>> >>> http://fabricengine.com/creation-modules/stage/ >>> >>> "Stage is a scene assembly, lighting and shader authoring system. It >>> provides a tight relationship between your offline renderer and our >>> realtime renderer. At this time we are integrating SolidAngle’s Arnold >>> renderer, but Stage is designed to support any offline renderer that >>> provides an API, such as ChaosGroup’s VRay or Pixar’s Renderman." >>> >>> Stage is in alpha and we are seeking studios that want to support and >>> influence development. If you are interested in working with us to develop >>> it further, please contact me directly. >>> >>> Thanks, >>> >>> Paul >>> >>> p.s. obviously this isn't directly related to Softimage, but I figure >>> there's a bunch of Arnold users on here that might be interested. If I've >>> broken any posting rules, please let me know. >>> >>> p.p.s cross-posted on 3DPro >>> >> >> >> >> -- >> >> >

