A-MA-ZING. :o

Great job Fabric Team! The (apparent) realtime sharing of scene data with
the Arnold core is impressive. No exporting! yay!




On Thu, Feb 21, 2013 at 5:20 PM, Miquel Campos <[email protected]>wrote:

> only one word:
>
> A.W.E.S.O.M.E
>
> ----------------------------------------------------
>
> Miquel Campos
> www.akaosaru.com
>
>
>
> 2013/2/21 Emilio Hernandez <[email protected]>
>
>> It's amazing.  Are you going to port this to Softimage as the rest of
>> your modules?
>>
>>
>>
>>
>> 2013/2/21 Paul Doyle <[email protected]>
>>
>>> Hi everyone - I'm happy to share some news about a module we've been
>>> working on for handling scene assembly, lighting and shaders. We're pretty
>>> happy with the connection between our real-time renderer and offline
>>> renderers. You'll see from the video how deeply we've integrated with
>>> Arnold. It's also a pretty good advert for the development speed of the
>>> core platform - this is under two weeks of one engineer's work.
>>>
>>> http://fabricengine.com/creation-modules/stage/
>>>
>>> "Stage is a scene assembly, lighting and shader authoring system. It
>>> provides a tight relationship between your offline renderer and our
>>> realtime renderer. At this time we are integrating SolidAngle’s Arnold
>>> renderer, but Stage is designed to support any offline renderer that
>>> provides an API, such as ChaosGroup’s VRay or Pixar’s Renderman."
>>>
>>> Stage is in alpha and we are seeking studios that want to support and
>>> influence development. If you are interested in working with us to develop
>>> it further, please contact me directly.
>>>
>>> Thanks,
>>>
>>> Paul
>>>
>>> p.s. obviously this isn't directly related to Softimage, but I figure
>>> there's a bunch of Arnold users on here that might be interested. If I've
>>> broken any posting rules, please let me know.
>>>
>>> p.p.s cross-posted on 3DPro
>>>
>>
>>
>>
>> --
>>
>>
>

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