It isn't tied to any package in particular, will be able to deal with
OBJ, Alembic, FBX, particle cache files etc
-H
On 22.02.2013 01:19, Arvid Björn wrote:
This is great stuff! So I guess it will work on anything that Alembic
can handle, and is not really tied to any package in particular?
On 21 feb 2013, at 21:14, Paul Doyle <[email protected]
<mailto:[email protected]>> wrote:
Hi everyone - I'm happy to share some news about a module we've been
working on for handling scene assembly, lighting and shaders. We're
pretty happy with the connection between our real-time renderer and
offline renderers. You'll see from the video how deeply we've
integrated with Arnold. It's also a pretty good advert for the
development speed of the core platform - this is under two weeks of
one engineer's work.
http://fabricengine.com/creation-modules/stage/
"Stage is a scene assembly, lighting and shader authoring system. It
provides a tight relationship between your offline renderer and our
realtime renderer. At this time we are integrating SolidAngle’s
Arnold renderer, but Stage is designed to support any offline
renderer that provides an API, such as ChaosGroup’s VRay or Pixar’s
Renderman."
Stage is in alpha and we are seeking studios that want to support and
influence development. If you are interested in working with us to
develop it further, please contact me directly.
Thanks,
Paul
p.s. obviously this isn't directly related to Softimage, but I figure
there's a bunch of Arnold users on here that might be interested. If
I've broken any posting rules, please let me know.
p.p.s cross-posted on 3DPro