We can. I am not sure at this point if it makes sense, since it kind of replaces all of the editing capability, and Stage is meant to be mainly a standalone application. But again, we easily can integrate it into Soft.
All depends on the partnering studios in the end. *hint* *hint*

-H

On 21.02.2013 22:51, Emilio Hernandez wrote:
It's amazing. Are you going to port this to Softimage as the rest of your modules?




2013/2/21 Paul Doyle <[email protected] <mailto:[email protected]>>

    Hi everyone - I'm happy to share some news about a module we've
    been working on for handling scene assembly, lighting and shaders.
    We're pretty happy with the connection between our real-time
    renderer and offline renderers. You'll see from the video how
    deeply we've integrated with Arnold. It's also a pretty good
    advert for the development speed of the core platform - this is
    under two weeks of one engineer's work.

    http://fabricengine.com/creation-modules/stage/

    "Stage is a scene assembly, lighting and shader authoring system.
    It provides a tight relationship between your offline renderer and
    our realtime renderer. At this time we are integrating
    SolidAngle’s Arnold renderer, but Stage is designed to support any
    offline renderer that provides an API, such as ChaosGroup’s VRay
    or Pixar’s Renderman."

    Stage is in alpha and we are seeking studios that want to support
    and influence development. If you are interested in working with
    us to develop it further, please contact me directly.

    Thanks,

    Paul

    p.s. obviously this isn't directly related to Softimage, but I
    figure there's a bunch of Arnold users on here that might be
    interested. If I've broken any posting rules, please let me know.

    p.p.s cross-posted on 3DPro




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