Hi Phil, Do you want to provide us a simple scene with your pre-dated 2013 compounds? Did you duplicate the ICE Trees within a XSI process or across multiple XSI processes?
And maybe you have certain compounds which does not pre-exist in the 2013. 1 suggestion, it would be good to include any special compounds in your 2013 compound folder... Regards, Chris -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of phil harbath Sent: Tuesday, February 26, 2013 10:32 AM To: [email protected] Subject: Re: duplicating ice tree equals crash I thought about it again, and I use compounds as starters that pre-date 2013. -----Original Message----- From: phil harbath Sent: Monday, February 25, 2013 8:16 PM To: [email protected] Subject: Re: duplicating ice tree equals crash created in 2013 only. -----Original Message----- From: Chris Chia Sent: Monday, February 25, 2013 8:19 PM To: <[email protected]> Subject: Re: duplicating ice tree equals crash Just 1 quick qn: Did u do the scene entirely in 2013 or there's some cross versions when creating the scene? Regards, Chris On 25 Feb, 2013, at 7:44 PM, "phil harbath" <[email protected]<mailto:[email protected]>> wrote: let's keep it this way, it is one of those things like modeling, the longer I work in a file, it will invariable happen, if I restarted softimage every 10 minutes then did a ctrl-d on an ice tree it would never happen. definitely not a problem pre 2013. From: ivan t<mailto:[email protected]> Sent: Monday, February 25, 2013 1:23 AM To: [email protected]<mailto:[email protected]> Subject: Re: duplicating ice tree equals crash Hi Phil, Any specific scene or repro ? I am trying to repro on this but not successful so far. Thanks Ivan Email : [email protected]<mailto:[email protected]> (Please remove nospam from email) On Mon, Feb 25, 2013 at 8:37 AM, phil harbath <[email protected]<mailto:[email protected]>> wrote: I get far more crashes duplicating ice trees with instanced shapes, then previous versions of softimage (2013). It does not happen early when a scene is open, but when I have worked for awhile. After a crash I can reopen the scene and duplicate the ice tree fine (it has nothing to do with the ice tree itself).
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