sure i've found a way to do this before, but currently having a brain fart
regarding method (and no luck searching the archive)

 

have a grid of box particles emitted from points on a grid.... and we want
to project a texture onto the particles, rather than just inherit emission
colour from texture map...

 

so if the image projected is a photo, each box has part of the photo mapped
on it.....

 

anyone?

 

a

 

Adrian Wyer
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