Hi,

I'm looking for a way to construct a "fader" for an object and in some cases 
multiple objects simultaneously.

I have an object that has a material which is "multi-transparent", in other 
words think grid with a line and fill of different opacities.

There are several of these.

What I would like to do is group them, then apply an override to the group such 
that the local materials stay intact, but that it allows me to fade the objects 
in and out. At 0 fader they would be invisible, at .5 fader they would be half 
dissolved in,  at 1 fader they would be completely visible but with the 
transparencies reaching there set values.

I've been unable to apply a transparent override without all the transparencies 
below the hierarchy assuming the override transparency.

Is there a way to do this and keep the transparencies independent the override?

--
Joey Ponthieux
LaRC Information Technology Enhanced Services (LITES)
Mymic Technical Services
NASA Langley Research Center
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