Hi, I'm looking for a way to construct a "fader" for an object and in some cases multiple objects simultaneously.
I have an object that has a material which is "multi-transparent", in other words think grid with a line and fill of different opacities. There are several of these. What I would like to do is group them, then apply an override to the group such that the local materials stay intact, but that it allows me to fade the objects in and out. At 0 fader they would be invisible, at .5 fader they would be half dissolved in, at 1 fader they would be completely visible but with the transparencies reaching there set values. I've been unable to apply a transparent override without all the transparencies below the hierarchy assuming the override transparency. Is there a way to do this and keep the transparencies independent the override? -- Joey Ponthieux LaRC Information Technology Enhanced Services (LITES) Mymic Technical Services NASA Langley Research Center __________________________________________________ Opinions stated here-in are strictly those of the author and do not represent the opinions of NASA or any other party.

