Its an FK chain and we have some fancy synoptic commands for matching chains to other chains, etc. I just wanted to what you said at the end...copy a rotation value and apply it to something else. I just don't know how in vbs...I'm not a coder...just hack at things I've collected or seen before. I've tried a few things but my syntax is clearly wrong. Didn't know if anyone had any good reference or scripts around that did something like this. I don't need to make a collection or anything as its attached to a button...just a "match bone1 to bone2" thing.
On Thu, Mar 7, 2013 at 5:52 PM, Raffaele Fragapane < [email protected]> wrote: > In first place match transform will only match the values without forcing > that object to preserve them; if you have something else, constraints or > keys, those will refresh it to that, so there'd be no point to using it in > that case. > Second, IK is an op that always has precedence trying to re-interpolate, > so it's only normal if in a long chain something affects those derived > values rederivating them (assuming IK is on) can mess it up. > Third, why the hell are you applying constraints to bones?! :) > Fourth, it used to, and possibly still does, apply and remove a pose > constrain under the hood to match transforms, that conflicted with other > parts of the graph operating on it in the past when cnsComp was on. > > Summary: Match transform is far from perfect, but you're probably doing it > wrong :) > > Addendum: write a one line command that gets the transform from an object > (kine.global.transformt.get2()) and sets it to another's. > > > On Fri, Mar 8, 2013 at 8:16 AM, Kris Rivel <[email protected]> wrote: > >> Yeah I had that originally...but it conflicts with other constraints on >> the bone. I had a script that applied it, then removed it. But there were >> problems when the bone already had an animator applied constraint on it. >> Thought it would be better to just say "match this objects rotation value >> exactly" but can't figure out the syntax. >> >> Kris >> >> >> On Thu, Mar 7, 2013 at 4:10 PM, David Barosin <[email protected]> wrote: >> >>> It does act funny when there are keys set (maybe constraints too). You >>> could make a quick script that does a pose constraint that you later >>> delete. >>> >>> >>> On Thu, Mar 7, 2013 at 4:03 PM, Kris Rivel <[email protected]> wrote: >>> >>>> Nah...not with chains at least...not most of the time. If I literally >>>> type in the same values..it syncs...but "match transform" or "match >>>> rotation" just makes it go all over. >>>> >>>> >>>> On Thu, Mar 7, 2013 at 3:58 PM, Mirko Jankovic < >>>> [email protected]> wrote: >>>> >>>>> doesn't it work? >>>>> match transforms always worked perfectly to me as I remember >>>>> >>>>> >>>>> On Thu, Mar 7, 2013 at 9:48 PM, Kris Rivel <[email protected]>wrote: >>>>> >>>>>> Would be great if "match transforms" actually worked!! Is there >>>>>> another way to copy the rotation value of something and apply it >>>>>> something >>>>>> else via vbs script? >>>>>> >>>>>> Kris >>>>>> >>>>> >>>>> >>>> >>> >> > > > -- > Our users will know fear and cower before our software! Ship it! Ship it > and let them flee like the dogs they are! >

