Well we just finshed a full length feature rendered with Arnold, this is 
straight after one rendered with MR - and it was pure pleasure - unfortunately 
we have just wrapped up so there are no released images or videos I can share 
with you but I can tell you we rendered MB in the shots, and went from about 9+ 
passes to around 4 max.  The guys were so impressed to start with that we even 
rendered the previz and the Director loved it.

We did try putting a couple of the scenes we did render with Arnold through MR 
and the scope of complexity we got to and rendered quite happily with Arnold MR 
was unable to even start rendering.

We rendered in schedule too!  And were rendering a stereo feature - second one 
- and we were able to use Marc-Antoine's stereo shader which helped immensly on 
the farm as we were only loading the scene once to render both cameras - BTW we 
only had 100 machines in our small farm - mix of 8 core to 12 core 17s.

Cheers

S.


Sandy Sutherland<mailto:[email protected]> | Technical 
Supervisor
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________________________________
From: [email protected] 
[[email protected]] on behalf of Sebastien Sterling 
[[email protected]]
Sent: 15 March 2013 22:41
To: [email protected]
Subject: Who Uses Arnold Anyway ? an appeal to fans

Good evening/day everyone !


The people i am working for are currently debating whether or not to take on 
Arnold, as their official renderer on their next feature film. One of my 
character fx friends has been Beta testing it to great effect, and now has to 
make a case for the switch from 3DLIGHT to Arnold.



If there are any Arnoldites out their, i was wondering if you had any test 
renders demonstrating Arnolds efficiencies\ deficiencies VS other renderers; It 
doesn't matter if its softimage maya or modo.. or mental ray, PR man, vray, 
maxwell...

The extra data would be very much appreciated especially with identical scenes, 
written observations are equally welcome.

So if you've anything at all to share, many thanks ;)

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