How about asking Adobe to support *.fbx?

They already support reading *.ma files for cameras, lights and nulls.

An upgrade to a filtered support of *.fbx, e.g. only the camera,
nulls and lights or maybe even any kind of (plotted/baked) keyframe data
(you can always plot/bake SRT animation to a light if everything else fails)
might be an interesting I/O asset to have for Adobe?

If they could even write the data out in *.fbx, that might be something, too.

Many Flame seats still have an AE/C4D assistant seat, where camera/tracking/roto
is done and Flame speaks *.fbx, so does nuke and nukex brings an assistant 
soon...

Cheers,


tim



On 20.03.2013 22:06, Rob Chapman wrote:
hang on a minute... thats a bullet point... months of work, minimum!

On 20 March 2013 22:01, Byron Nash <[email protected]> wrote:

I think the point is that it would not take much effort at all for AD to
add minimal export functions to export camera and nulls to AE. We don't
need the kitchen sink, just a reliable camera and some nulls.




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