Good idea Tim. I'm submitting that request to Adobe now.

On Thu, Mar 21, 2013 at 6:36 AM, Tim Leydecker <[email protected]> wrote:

> How about asking Adobe to support *.fbx?
>
> They already support reading *.ma files for cameras, lights and nulls.
>
> An upgrade to a filtered support of *.fbx, e.g. only the camera,
> nulls and lights or maybe even any kind of (plotted/baked) keyframe data
> (you can always plot/bake SRT animation to a light if everything else
> fails)
> might be an interesting I/O asset to have for Adobe?
>
> If they could even write the data out in *.fbx, that might be something,
> too.
>
> Many Flame seats still have an AE/C4D assistant seat, where
> camera/tracking/roto
> is done and Flame speaks *.fbx, so does nuke and nukex brings an assistant
> soon...
>
> Cheers,
>
>
> tim
>
>
>
>
> On 20.03.2013 22:06, Rob Chapman wrote:
>
>> hang on a minute... thats a bullet point... months of work, minimum!
>>
>> On 20 March 2013 22:01, Byron Nash <[email protected]> wrote:
>>
>>  I think the point is that it would not take much effort at all for AD to
>>> add minimal export functions to export camera and nulls to AE. We don't
>>> need the kitchen sink, just a reliable camera and some nulls.
>>>
>>>
>>>
>>>
>>

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