Thank you Edy that is exactly what I mean.

Regards,

Tim

On 26/03/2013 02:57, Edy Susanto Lim wrote:
something like this Tim?

-edy

On Tue, Mar 26, 2013 at 2:49 AM, Tim Bolland <[email protected] <mailto:[email protected]>> wrote:

    Thanks Leonard I'll give it a go!


    On 25/03/2013 16:39, Leonard Koch wrote:

    You just need to offset the object from the center rotate it and
    then do the reverse offset on the result.
    Pointpositions + -1 times position of custom center.
    Rotate the positions.
    Rotated position + position of custom center.

    On Mar 25, 2013 10:19 AM, "Tim Bolland"
    <[email protected] <mailto:[email protected]>> wrote:

        Hi, I'm sure I'm missing something simple here, but I'm
        looking for a way to rotate the UVW's of an object around a
        null with a fall off.

        Using the rotate node in ICE I'm able to rotate the whole set
        around, but I'm having trouble finding a way to shift the
        rotation vector to a custom spot.

        Any ideas?

        Regards,

        Tim





--
Edy Susanto Lim
TD
http://sawamura.neorack.com

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