Thank you Edy that is exactly what I mean.
Regards,
Tim
On 26/03/2013 02:57, Edy Susanto Lim wrote:
something like this Tim?
-edy
On Tue, Mar 26, 2013 at 2:49 AM, Tim Bolland
<[email protected] <mailto:[email protected]>> wrote:
Thanks Leonard I'll give it a go!
On 25/03/2013 16:39, Leonard Koch wrote:
You just need to offset the object from the center rotate it and
then do the reverse offset on the result.
Pointpositions + -1 times position of custom center.
Rotate the positions.
Rotated position + position of custom center.
On Mar 25, 2013 10:19 AM, "Tim Bolland"
<[email protected] <mailto:[email protected]>> wrote:
Hi, I'm sure I'm missing something simple here, but I'm
looking for a way to rotate the UVW's of an object around a
null with a fall off.
Using the rotate node in ICE I'm able to rotate the whole set
around, but I'm having trouble finding a way to shift the
rotation vector to a custom spot.
Any ideas?
Regards,
Tim
--
Edy Susanto Lim
TD
http://sawamura.neorack.com