Hey Ahmidou, i really like your 720 ice interpolation cns It's nice to hear that options aren't as limited as that for XSI
Do you think you might ever flesh out your Paint tool to include a Relax op ? i'm sure a lot of people would be very interested and willing to purchase such a plugin. i know i would :) On 28 March 2013 00:31, Ahmidou Lyazidi <[email protected]> wrote: > Hi Matt, as you moved to 2013 lately, there might be workarounds for some > of you problems.* > * > * > Preserve UVs*: I think it's not publicly available, but piotrek did a > swim UVs for explicit using the custom tool SDK, so it's doable. > > *Pain*t: A Maya Artisan like paint tool is also possible, I have an > unfinished one, it's only doing push and smooth, but working, I also > never found the time to implement undo/redo. > Also I'm not sure that maya and max have a brush to modify topology. > > *Locking topology*: Since 2012 there is a pin UVs that survive to freeze. > I'm surprise that a all levels locked ICE tree can be freezed (bug?!), > but you ca still make an operator that will lock a point and all it's > attached properties. > Locked operators are not freezable. > > Cheers > ----------------------------------------------- > Ahmidou Lyazidi > Director | TD | CG artist > http://vimeo.com/ahmidou/videos > >

