I only watched the first part of the video but it looked like a pretty standard deformer chain being driven by weight maps so I didn't really see what all the fuss was about.
If you really want to built up a custom on deformations then a procedural system like ICE would be way more flexible since you can order and blend operations anyway you want. -- Brent From: [email protected] [mailto:[email protected]] On Behalf Of Tim Crowson Sent: 14 April 2013 4:11 AM To: [email protected]; [email protected] Subject: Re: Modo's Deformation (Weight Containers) Maybe similar, but a weight container in modo is not tied to mesh item. Weight maps exist in modo the same as they do in other apps. But weight containers are a way of abstracting that from the mesh item. On 4/13/2013 7:21 PM, Toonafish wrote: Would that be the same as using cluster center deforms with weight maps in SI ? You can create a similar setup, and also define the order of evaluation by swapping the cluster center deform operators in the operator stack. - Ronald On 4/12/2013 23:37, Marco Peixoto wrote: This seems really interesting and a new way of dealing with Envelope Weights: http://vimeo.com/63720234 -- Tim Crowson CG Lead Magnetic Dreams, Inc. 2525 Lebanon Pike, Building C. Nashville, TN 37214 Ph 615.885.6801 | Fax 615.889.4768 | www.magneticdreams.com<http://www.magneticdreams.com> [email protected]<mailto:[email protected]>
<<attachment: winmail.dat>>

