Polygonizer is easier/faster to set up & has more features for doing meshing. Topololizer's meshing tools are really there to supplement and support all the features of Topolizer. To mesh anything with Topolizer you have to go through a bit of setting up first.
I have both of them & if I need to mesh something quickly I always would choose Polygonizer. If I need to do more than just mesh, then Topolizer comes into play. It's really a matter of what you need to do. But really they're not terribly expensive, so if you can swing it I'd recommend getting both. -Paul On Mon, Apr 15, 2013 at 9:45 AM, Morten Bartholdy <[email protected]>wrote: > ** > > A question to Mootzoiding colleagues: > > > > I am considering getting emPolygonizer4 or emTopolizer for current > polygonizing needs. I have checked Eric's video demos and read up on > features but I am still not quite sure which one is the better choice for > my needs. > > > > It looks like emTopolizer is newer and more optimized especially with > regards to efficiency when polygonizing, plus it adds some very interesting > features emPolygonizer does not have. From the feature list, the only thing > I have found so far where emPolygonizer might have a feature emTopolizer is > missing, would be liquid filaments. > > > > Could any of you who might have tested both share some insight on pros and > cons? I am really short of time so I just don't have time to check the > respective demos, so I am hoping someone knows this :) > > > > Eric is busy - otherwise I would have asked him ;) > > > > Thanks > > > > Morten > > > > > > > > >

