I am working on an effect which could be done by animating an extrude/inset of polygons while deleting or hiding the rest of the polygons, effectively making a polygon grow from very small until it forms the shape of an object together with all it adjacent polygons.
Now I would like to do this dynamically, ie. either drive the effect along the object using one or more of the following methods: a weightmap gradient, an animated texture map, a null which initiates the change or a volume which initiates the effect. This means it would probably be a good idea to set it up in ICE. I have gone through the sample scenes to see if there are bits and pieces I can use, but I am wondering if there are specific tools or tutorials available that could help me achieve this effect. Any tips and pointers are much appreciated - thanks! Morten

