I am working on an effect which could be done by animating an extrude/inset
of polygons while deleting or hiding the rest of the polygons, effectively
making a polygon grow from very small until it forms the shape of an object
together with all it adjacent polygons.

Now I would like to do this dynamically, ie. either drive the effect along
the object using one or more of the following methods: a weightmap
gradient, an animated texture map, a null which initiates the change or a
volume which initiates the effect. This means it would probably be a good
idea to set it up in ICE. I have gone through the sample scenes to see if
there are bits and pieces I can use, but I am wondering if there are
specific tools or tutorials available that could help me achieve this
effect.

Any tips and pointers are much appreciated - thanks!

Morten

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