I have found that sometimes if you did a mirror envelope on one object
and a symmetry map was created - you find that the mirroring does not
work on another geometry in the rig - I find if you delete the symmetry
map and do it again with the geometry that needs it - it works.
S.
On 07/05/2013 16:19, Gerbrand Nel wrote:
Yeah I tried both, something is screwed on my side.
It has been a year since my last gear job, so I thought I was missing
something .
Thanks guys
G
:)
On 2013/05/07 05:16 PM, Mário Domingos wrote:
Select the points that are already weighted as you want and use the
mirror weights in Animation>Deform>Envelope.
I never used Symmetrize Weight Map Points from the GEAR menu.
Make sure to use GEAR's Create Symmetry Mapping Template
(GEAR>Deform>Envelope)
Mário Domingos
www.mariodomingos.com
Sent from my super iPhone
On 07/05/2013, at 16:08, Sandy Sutherland <[email protected]>
wrote:
Gerbrand I should imagine like normal, as Mirror envelope works on
any deformer hierarchy.
S.
On 07/05/2013 15:47, Gerbrand Nel wrote:
Hey guys
Sorry if this is been asked before, but how do I symmetrise
envelope weights on a gear rig?
Thanks
G