Oh f you softimage!!!!!!!! turning it off and on again fixed the problem.
I don't have the energy right now to even wonder what caused this.. Write it off to me being a dumbass I suppose.
Sorry for the noise.. move along folks :)
G
On 2013/05/07 05:25 PM, Sandy Sutherland wrote:
I have found that sometimes if you did a mirror envelope on one object and a symmetry map was created - you find that the mirroring does not work on another geometry in the rig - I find if you delete the symmetry map and do it again with the geometry that needs it - it works.

S.


On 07/05/2013 16:19, Gerbrand Nel wrote:
Yeah I tried both, something is screwed on my side.
It has been a year since my last gear job, so I thought I was missing something .
Thanks guys
G
:)
On 2013/05/07 05:16 PM, Mário Domingos wrote:
Select the points that are already weighted as you want and use the
mirror weights in Animation>Deform>Envelope.

I never used Symmetrize Weight Map Points from the GEAR menu.

Make sure to use GEAR's Create Symmetry Mapping Template (GEAR>Deform>Envelope)

Mário Domingos

www.mariodomingos.com


Sent from my super iPhone


On 07/05/2013, at 16:08, Sandy Sutherland <[email protected]> wrote:

Gerbrand I should imagine like normal, as Mirror envelope works on any deformer hierarchy.

S.

On 07/05/2013 15:47, Gerbrand Nel wrote:
Hey guys
Sorry if this is been asked before, but how do I symmetrise envelope weights on a gear rig?
Thanks
G





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