Is this the thing where you get giant cubes of bad volume data, or something else?
On 7 May 2013 19:54, Eric Thivierge <[email protected]> wrote: > Anyone notice how many times this just doesn't work correctly? Even > toggling the Closed volume inside often doesn't give the correct results as > well... > > I have a voxel setup with particles and testing inside a geometry to keep > the ones that are within, works, however there are many points still > outside the geo that remain and aren't deleted. The ones left outside > changes each frame as well. > > Anyone have any sure fire methods / workarounds that don't involve having > helper nulls to delete the remaining ones outside? > > -- > Eric Thivierge > =============== > Character TD / RnD > Hybride Technologies > > >

