Is this the thing where you get giant cubes of bad volume data, or
something else?


On 7 May 2013 19:54, Eric Thivierge <[email protected]> wrote:

> Anyone notice how many times this just doesn't work correctly? Even
> toggling the Closed volume inside often doesn't give the correct results as
> well...
>
> I have a voxel setup with particles and testing inside a geometry to keep
> the ones that are within, works, however there are many points still
> outside the geo that remain and aren't deleted. The ones left outside
> changes each frame as well.
>
> Anyone have any sure fire methods / workarounds that don't involve having
> helper nulls to delete the remaining ones outside?
>
> --
> Eric Thivierge
> ===============
> Character TD / RnD
> Hybride Technologies
>
>
>

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