Wouldn't that set same opacity for ALL objects in the scene? Ok where there
are no other transparent objects I guess


On Mon, May 13, 2013 at 5:32 PM, Grahame Fuller <[email protected]
> wrote:

> You could make a new pass and override the transparency, in combination
> with Alpha Blended RGB.
>
> gray
>
> From: [email protected] [mailto:
> [email protected]] On Behalf Of Ponthieux, Joseph
> G. (LARC-E1A)[LITES]
> Sent: Monday, May 13, 2013 11:18 AM
> To: [email protected]
> Subject: RE: render region opacity?
>
> That's not exactly what I'm looking for. I want the entire render region
> to be semi-transparent by a user defined value, including the areas where
> there is 100% alpha.
>
> Thanks
>
> --
> Joey Ponthieux
> LaRC Information Technology Enhanced Services (LITES)
> Mymic Technical Services
> NASA Langley Research Center
> __________________________________________________
> Opinions stated here-in are strictly those of the author and do not
> represent the opinions of NASA or any other party.
>
> From: [email protected]<mailto:
> [email protected]> [mailto:
> [email protected]] On Behalf Of Mirko Jankovic
> Sent: Monday, May 13, 2013 11:05 AM
> To: [email protected]<mailto:[email protected]
> >
> Subject: Re: render region opacity?
>
> Alpha Blended RGB will inside render region show rendered objects if their
> alpha is fully white and show viewport where alpha is black.
>
> [Inline image 1]
>
> But I'm not sure if that is what you are looking for?
> If I understood you are looking for a way to change opacity of fully
> rendered region to compare rendering with viewport or something like that?
>
>
> On Mon, May 13, 2013 at 4:51 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES] <
> [email protected]<mailto:[email protected]>> wrote:
> I tried that but apparently I don't understand what that is for. The alpha
> is full field 100% opaque at the moment. I don't want to change the way it
> renders to disk. I just want to temporarily change the way it renders in
> the region.
>
> --
> Joey Ponthieux
> LaRC Information Technology Enhanced Services (LITES)
> Mymic Technical Services
> NASA Langley Research Center
> __________________________________________________
> Opinions stated here-in are strictly those of the author and do not
> represent the opinions of NASA or any other party.
>
> From: [email protected]<mailto:
> [email protected]> [mailto:
> [email protected]<mailto:
> [email protected]>] On Behalf Of Alok
> Sent: Monday, May 13, 2013 10:41 AM
> To: [email protected]<mailto:[email protected]
> >
> Subject: Re: render region opacity?
>
> Click the top-left arrow on the render region window. Select Display >
> Alpha Belnded RGB in the dropdown menu.
>
> ALOK
>
> GANDHI
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> On 13/05/2013 10:35 AM, Ponthieux, Joseph G. (LARC-E1A)[LITES] wrote:
> Is there any way to make the render region non-opaque? I'd like the render
> region to partially reveal the wireframes and scene underneath and it would
> be really useful if I could control the visibility(transparency?) of the
> region. Is that possible?
>
> --
> Joey Ponthieux
> LaRC Information Technology Enhanced Services (LITES)
> Mymic Technical Services
> NASA Langley Research Center
> __________________________________________________
> Opinions stated here-in are strictly those of the author and do not
> represent the opinions of NASA or any other party.
>
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