I like how the tiles render so fast, Mental Ray is not like this.

::Christopher

Gregory Ducatel wrote:
> Hi,
>  
> The video is back sorry about that: http://vimeo.com/67206997 (
> rendering option classroom )
> Regarding depth of field, displacement and motion blur the impact
> between REYES and Path Tracing isn't drastic or anything unacceptable..
>  
> Cheers,
>  
> Greg
>
>
> On Wed, May 29, 2013 at 9:33 AM, Christopher
> <[email protected]
> <mailto:[email protected]>> wrote:
>
>     I got to watch it :) <blah> :)
>
>     ::Christopher
>
>
>     Rob Wuijster wrote:
>>     video has been deleted?
>>     Rob
>>
>>     \/-------------\/----------------\/
>>     On 29-5-2013 4:16, Gregory Ducatel wrote:
>>>     Hi,
>>>      
>>>     Sorry for the late reply...
>>>     So since even in better resolution it is hard to read the
>>>     setting panel, I have done an extra video:
>>>     http://vimeo.com/67174304 just to show the settings for that scene.
>>>      
>>>     Regarding my configuration I am running a Windows 7 SP1 with 24
>>>     GB of memory and 12 Cores (2 x Intel Xeon E5645). Only 11 Cores
>>>     were used.
>>>      
>>>     In the end, for shaders, 3DFS 4.0 is supposed to be release with
>>>     it own material that can be used for "any" purposes but any way
>>>     coding SL shader is definitely not that hard and you don't have
>>>     to recompile every time the core is updated or when you want to
>>>     do a modification of it... maybe since Aghiles is active on the
>>>     list he can elaborate a little bit more on that side... 
>>>      
>>>     Cheers,
>>>      
>>>     Greg
>>>
>>>     No virus found in this message.
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>>>     Version: 2013.0.3343 / Virus Database: 3184/6363 - Release Date:
>>>     05/28/13
>>>
>>
>

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