I like how the tiles render so fast, Mental Ray is not like this. ::Christopher
Gregory Ducatel wrote: > Hi, > > The video is back sorry about that: http://vimeo.com/67206997 ( > rendering option classroom ) > Regarding depth of field, displacement and motion blur the impact > between REYES and Path Tracing isn't drastic or anything unacceptable.. > > Cheers, > > Greg > > > On Wed, May 29, 2013 at 9:33 AM, Christopher > <[email protected] > <mailto:[email protected]>> wrote: > > I got to watch it :) <blah> :) > > ::Christopher > > > Rob Wuijster wrote: >> video has been deleted? >> Rob >> >> \/-------------\/----------------\/ >> On 29-5-2013 4:16, Gregory Ducatel wrote: >>> Hi, >>> >>> Sorry for the late reply... >>> So since even in better resolution it is hard to read the >>> setting panel, I have done an extra video: >>> http://vimeo.com/67174304 just to show the settings for that scene. >>> >>> Regarding my configuration I am running a Windows 7 SP1 with 24 >>> GB of memory and 12 Cores (2 x Intel Xeon E5645). Only 11 Cores >>> were used. >>> >>> In the end, for shaders, 3DFS 4.0 is supposed to be release with >>> it own material that can be used for "any" purposes but any way >>> coding SL shader is definitely not that hard and you don't have >>> to recompile every time the core is updated or when you want to >>> do a modification of it... maybe since Aghiles is active on the >>> list he can elaborate a little bit more on that side... >>> >>> Cheers, >>> >>> Greg >>> >>> No virus found in this message. >>> Checked by AVG - www.avg.com <http://www.avg.com> >>> Version: 2013.0.3343 / Virus Database: 3184/6363 - Release Date: >>> 05/28/13 >>> >> >

