I did use 'Send to Mudbox' menu. I haven't tried it with OBJ format yet though. But I guess painting on the UVmap is not a solution for this... I gotta try OBJ format for now. Thanks Christopher
On Thu, Jun 6, 2013 at 10:54 AM, Christopher < [email protected]> wrote: > Did you try exporting from SI to FBX then importing into Mudbox via FBX > format, try OBJ as well. Paint on the UV island instead of on the object > directly in mud, get a base coat down :-) > > ::Christopher:: > > > Daniel Kim wrote: > > Hi Christopher > > You can see files here > http://www.mediafire.com/?fxceqiav7iu19ty > http://www.mediafire.com/?5zwiiwnedh1tv50 > http://www.mediafire.com/?ejkkopiowaflrrx > > When it's sent to Mudbox from SI, it's alright. But as soon as starting > painting, painted color looks weird in MB, and uvm looks broken. You can > see all disconnected UVM in captured image 3. > > Daniel > > > On Thu, Jun 6, 2013 at 5:54 AM, Christopher < > [email protected]> wrote: > >> Can you show a screen shot ? >> >> ::Christopher:: >> >> Daniel Kim wrote: >> > Hey SI users. >> > >> > I tried to use Mudbox for high quality modelling, but I get an weird >> > error. >> > After importing SI data to Mudbox, it seems all good. But after >> > staring brushing and painting, all edges in uvm seems like >> > disconnected and getting so weird map on diffuse or whatever. I never >> > get this weird uvm error when I work with Z-brush, but Mudbox show me >> > always same error. >> > >> > Have anyone had same issue like this? >> > >> > -- >> > ------------------------------------------------------------------- >> > Daniel Kim >> > Animation Director & Professional 3D Generalist >> > http://www.danielkim3d.com >> > ------------------------------------------------------------------- >> > >> > >> > > > > -- > ------------------------------------------------------------------- > Daniel Kim > Animation Director & Professional 3D Generalist > http://www.danielkim3d.com > ------------------------------------------------------------------- > > > -- ------------------------------------------------------------------- Daniel Kim Animation Director & Professional 3D Generalist http://www.danielkim3d.com -------------------------------------------------------------------

