I did use 'Send to Mudbox' menu. I haven't tried it with OBJ format yet
though. But I guess painting on the UVmap is not a solution for this... I
gotta try OBJ format for now. Thanks Christopher


On Thu, Jun 6, 2013 at 10:54 AM, Christopher <
[email protected]> wrote:

> Did you try exporting from SI to FBX then importing into Mudbox via FBX
> format, try OBJ as well.  Paint on the UV island instead of on the object
> directly in mud, get a base coat down :-)
>
> ::Christopher::
>
>
> Daniel Kim wrote:
>
> Hi Christopher
>
> You can see files here
> http://www.mediafire.com/?fxceqiav7iu19ty
> http://www.mediafire.com/?5zwiiwnedh1tv50
> http://www.mediafire.com/?ejkkopiowaflrrx
>
> When it's sent to Mudbox from SI, it's alright. But as soon as starting
> painting, painted color looks weird in MB, and uvm looks broken. You can
> see all disconnected UVM in captured image 3.
>
> Daniel
>
>
> On Thu, Jun 6, 2013 at 5:54 AM, Christopher <
> [email protected]> wrote:
>
>> Can you show a screen shot ?
>>
>> ::Christopher::
>>
>> Daniel Kim wrote:
>> > Hey SI users.
>> >
>> > I tried to use Mudbox for high quality modelling, but I get an weird
>> > error.
>> > After importing SI data to Mudbox, it seems all good. But after
>> > staring brushing and painting, all edges in uvm seems like
>> > disconnected and getting so weird map on diffuse or whatever. I never
>> > get this weird uvm error when I work with Z-brush, but Mudbox show me
>> > always same error.
>> >
>> > Have anyone had same issue like this?
>> >
>> > --
>> > -------------------------------------------------------------------
>> > Daniel Kim
>> > Animation Director & Professional 3D Generalist
>> > http://www.danielkim3d.com
>> > -------------------------------------------------------------------
>> >
>> >
>>
>
>
>
> --
> -------------------------------------------------------------------
> Daniel Kim
> Animation Director & Professional 3D Generalist
> http://www.danielkim3d.com
> -------------------------------------------------------------------
>
>
>


-- 
-------------------------------------------------------------------
Daniel Kim
Animation Director & Professional 3D Generalist
http://www.danielkim3d.com
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