Thanks Andreas that's a good idea!

Simon Reeves
London, UK
*[email protected]*
*www.simonreeves.com*
*
*


On 10 July 2013 10:07, Andreas Böinghoff <[email protected]> wrote:

>  I'm sure there are more elegant ways, but you could do that quick and
> dirty: Disconnect all polys, subdivide them and merge them again (see the
> picture). If your meshes getting bigger this is no option, because it's
> getting slow.
>
> Andreas
>
>
>
>
> On 7/8/2013 3:38 PM, Simon Reeves wrote:
>
> Does anyone know if it's possible to subdivide geo in ICE in the non
> smoothing form, tessellating..
>
> like when you right click on selected polys > 'Subdivide Polygons' rather
> than 'Local Subdivision refinement'
>
>
>
> Simon Reeves
> London, UK
> *[email protected]*
> *www.simonreeves.com*
> *
> *
>
>
>
>

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