Thanks Andreas that's a good idea!
Simon Reeves London, UK *[email protected]* *www.simonreeves.com* * * On 10 July 2013 10:07, Andreas Böinghoff <[email protected]> wrote: > I'm sure there are more elegant ways, but you could do that quick and > dirty: Disconnect all polys, subdivide them and merge them again (see the > picture). If your meshes getting bigger this is no option, because it's > getting slow. > > Andreas > > > > > On 7/8/2013 3:38 PM, Simon Reeves wrote: > > Does anyone know if it's possible to subdivide geo in ICE in the non > smoothing form, tessellating.. > > like when you right click on selected polys > 'Subdivide Polygons' rather > than 'Local Subdivision refinement' > > > > Simon Reeves > London, UK > *[email protected]* > *www.simonreeves.com* > * > * > > > >

