Thanks Stephen, I guess I'll try emitting them in another cloud.

2013/7/12 Stephen Blair <[email protected]>

>  If I unplug the Generate Strand Trails from State 0, then the cones
> render.
> Or if I disable Loft Shape Along Strand in that Generate Strand Trails,
> then the cones render.
>
> I notice that you are using the emitted point cloud as an emitter (in the
> ICE tree on that same point cloud). I wonder if that is problematic...the
> ICE toolbar won't let you create a basic emission on a point cloud.
>
> Sorry, I don't have more time to dig into it right now.
>
>
>
> On 12/07/2013 9:55 AM, Antonin Messier wrote:
>
> Here's a simplified scene, if you have time to take a look. The problem is
> with the red cone particles (third emit node in the ICE tree). If you try
> to change their shape to spheres, for example, they'll start rendering
> correctly.
>
> (I'm using Soft 2013)
>
>   
> Invisible_shapes.scn<https://docs.google.com/file/d/0BwwG7ekoKvXpTndUWHlZSU9PODA/edit?usp=drive_web>
>
>
>
> 2013/7/12 Stephen Blair <[email protected]>
>
>>  For me, it's hard to say without seeing a scene or compound that
>> reproduces the problem. Maybe it is scene-specific and something is just
>> out of whack.
>>
>>
>> On 12/07/2013 8:11 AM, Antonin Messier wrote:
>>
>> Mental Ray.
>>
>>  Thanks but this not the problem here, some of the default basic shapes
>> refuse to render as well...
>>
>> Le jeudi 11 juillet 2013, Alan Fregtman a écrit :
>>
>>> What renderer?
>>>
>>>  By the way, instances don't render if the instance master is hidden
>>> normally. (You can hide it in a special way with an override and that's ok,
>>> but if it's hidden the usual way it won't let the instances render.)
>>>
>>>
>>>
>>> On Thu, Jul 11, 2013 at 4:53 PM, Antonin Messier <[email protected]>wrote:
>>>
>>>> Any reason why certain particle shapes would not be rendering in a
>>>> specific ICE tree? Disc, Sphere, Rectangle are rendering, Box, Cylinder,
>>>> Cone and instances are not.
>>>>
>>>> They all display fine in the viewport.
>>>>
>>>
>>>
>>
>
>

Reply via email to