Adjusting the FOV "zooms" what the camera sees at the same time, so you have to compensate back by actually changing the camera's z position. This tool would do that automatically, so the "observed" size of the objects remain, but, well, the perspective changes.

Am 18.07.2013 12:29, schrieb patrick nethercoat:
How is what you want different from just adjusting the FOV?


On 18 July 2013 11:22, Eugen Sares <[email protected] <mailto:[email protected]>> wrote:

    Guys,
    anyone knows of a tool to change only the perspective of a camera?
    Something that combines a camera's FOV and it's zoom, so you just
    see the lines converging more or less, interactively.
    3ds Max has this - we don't?
    Thanks!
    Eugen



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