But seriously it is a nice tool in max... I agree it would be nice to have
Simon Reeves London, UK *[email protected]* *www.simonreeves.com* * * On 18 July 2013 11:44, Simon Reeves <[email protected]> wrote: > hitchcock style! > > > > On 18 July 2013 11:43, Eugen Sares <[email protected]> wrote: > >> Adjusting the FOV "zooms" what the camera sees at the same time, so you >> have to compensate back by actually changing the camera's z position. >> This tool would do that automatically, so the "observed" size of the >> objects remain, but, well, the perspective changes. >> >> >> Am 18.07.2013 12:29, schrieb patrick nethercoat: >> >> How is what you want different from just adjusting the FOV? >> >> >> On 18 July 2013 11:22, Eugen Sares <[email protected]> wrote: >> >>> Guys, >>> anyone knows of a tool to change only the perspective of a camera? >>> Something that combines a camera's FOV and it's zoom, so you just see >>> the lines converging more or less, interactively. >>> 3ds Max has this - we don't? >>> Thanks! >>> Eugen >>> >> >> >> >

