"so is there anything in particular I should pay attention to when
creating or selecting the texture projection?"
Nothing to special i think.
Just make sure that your Settings in the compound are right. This is
sometimes a bit tricky with cluster-properties in ICE.
Also it might be a issue if you create your ICE-Tree bevore applying the
Texture projection
Am 23.07.2013 15:07, schrieb Morten Bartholdy:
Sorry for mailing you directly - my web mail client does that when
using the reply button.
Here it goes listwise:
- Thanks Vincent
I realize I did not have the version 2.0 of the compound with the
normalize button - I got the version from rray.de/xsi which is
apparently 1.0. Logged in to Google and got V 2.0 now :)
Your demo scene works fine, but if I create a new object from scratch
it seems the compound does not read the texture projection, showing
red . I am sure this is just user error, so is there anything in
particular I should pay attention to when creating or selecting the
texture projection?
Thanks - Morten
Den 23. juli 2013 kl. 14:21 skrev Vincent Ullmann
<[email protected]>:
1) Create your Texture Projection
2) Create a ICE-Tree on your Object
3) Drop the Compound in
4) Conncect the exectute and the in-Port (se ScreenShot)
5) Check the "Normalize"-Button
Am 23.07.2013 14:05, schrieb Morten Bartholdy:
Thanks Vincent,
That looks like what I need. Please forgive me - maybe my
brain is working a bit slow here in the summerheat - how do I
use it?
MB
Den 23. juli 2013 kl. 13:41 skrev Vincent Ullmann
<[email protected]>
<mailto:[email protected]> :
You could try the compound i made some time ago:
Link:
https://groups.google.com/forum/#!msg/xsi_list/OHHmaiO2IVU/YVFXtYq1ZGUJ
<https://groups.google.com/forum/#%21msg/xsi_list/OHHmaiO2IVU/YVFXtYq1ZGUJ>
Link2:
http://rray.de/xsi/ -> Search for "Scale UV"
Am 23.07.2013 13:06, schrieb Morten Bartholdy:
I now and then run in to wanting to fit my unwrapped
UV set inside the 0-1 UV space after doing the basic
UV layout, but have yet to find an automatic way, so
eyeballing and hands caling has been my method so far.
Does someone here know - is there indeed a tool (in
the Soft TE) that does this or should I just go on
doing it by hand and eye...?
Morten