"so is there anything in particular I should pay attention to when creating or selecting the texture projection?"

Nothing to special i think.
Just make sure that your Settings in the compound are right. This is sometimes a bit tricky with cluster-properties in ICE. Also it might be a issue if you create your ICE-Tree bevore applying the Texture projection


Am 23.07.2013 15:07, schrieb Morten Bartholdy:

Sorry for mailing you directly - my web mail client does that when using the reply button.


Here it goes listwise:

- Thanks Vincent

I realize I did not have the version 2.0 of the compound with the normalize button - I got the version from rray.de/xsi which is apparently 1.0. Logged in to Google and got V 2.0 now :)

Your demo scene works fine, but if I create a new object from scratch it seems the compound does not read the texture projection, showing red . I am sure this is just user error, so is there anything in particular I should pay attention to when creating or selecting the texture projection?

Thanks - Morten



Den 23. juli 2013 kl. 14:21 skrev Vincent Ullmann <[email protected]>:

    1) Create your Texture Projection
    2) Create a ICE-Tree on your Object
    3) Drop the Compound in
    4) Conncect the exectute and the in-Port (se ScreenShot)
    5) Check the "Normalize"-Button

    Am 23.07.2013 14:05, schrieb Morten Bartholdy:

        Thanks Vincent,


        That looks like what I need. Please forgive me - maybe my
        brain is working a bit slow here in the summerheat - how do I
        use it?


        MB




        Den 23. juli 2013 kl. 13:41 skrev Vincent Ullmann
        <[email protected]>
        <mailto:[email protected]> :

            You could try the compound i made some time ago:

            Link:
            
https://groups.google.com/forum/#!msg/xsi_list/OHHmaiO2IVU/YVFXtYq1ZGUJ
            
<https://groups.google.com/forum/#%21msg/xsi_list/OHHmaiO2IVU/YVFXtYq1ZGUJ>


            Link2:
            http://rray.de/xsi/ -> Search for "Scale UV"


            Am 23.07.2013 13:06, schrieb Morten Bartholdy:

                I now and then run in to wanting to fit my unwrapped
                UV set inside the 0-1 UV space after doing the basic
                UV layout, but have yet to find an automatic way, so
                eyeballing and hands caling has been my method so far.
                Does someone here know - is there indeed a tool (in
                the Soft TE) that does this or should I just go on
                doing it by hand and eye...?

                Morten




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