Got it thanks! It seems it was the Texture Projection/ICE Tree order that
threw me off :)

Nice tool - thanks for sharing!

MB




Den 23. juli 2013 kl. 15:35 skrev Vincent Ullmann
<[email protected]>:

> "so is there anything in particular I should pay attention to when creating
> or selecting the texture projection?"
> 
> Nothing to special i think.
> Just make sure that your Settings in the compound are right. This is
> sometimes a bit tricky with cluster-properties in ICE.
> Also it might be a issue if you create your ICE-Tree bevore applying the
> Texture projection
> 
> 
> Am 23.07.2013 15:07, schrieb Morten Bartholdy:
> > Sorry for mailing you directly - my web mail client does that when using
> > the reply button.
> > 
> > 
> > Here it goes listwise:
> > 
> > 
> > 
> > - Thanks Vincent
> > 
> > I realize I did not have the version 2.0 of the compound with the normalize
> > button - I got the version from rray.de/xsi which is apparently 1.0. Logged
> > in to Google and got V 2.0 now :)
> > 
> > Your demo scene works fine, but if I create a new object from scratch it
> > seems the compound does not read the texture projection, showing red . I am
> > sure this is just user error, so is there anything in particular I should
> > pay attention to when creating or selecting the texture projection?
> > 
> > 
> > 
> > Thanks - Morten
> > 
> > 
> > 
> > 
> > 
> > Den 23. juli 2013 kl. 14:21 skrev Vincent Ullmann
> > <[email protected]> <mailto:[email protected]> :
> > 
> > > 1) Create your Texture Projection
> > > 2) Create a ICE-Tree on your Object
> > > 3) Drop the Compound in
> > > 4) Conncect the exectute and the in-Port (se ScreenShot)
> > > 5) Check the "Normalize"-Button
> > > 
> > > Am 23.07.2013 14:05, schrieb Morten Bartholdy:
> > > > Thanks Vincent,
> > > > 
> > > > That looks like what I need. Please forgive me - maybe my brain is
> > > > working
> > > > a bit slow here in the summerheat - how do I use it?
> > > > 
> > > > MB
> > > > 
> > > > 
> > > > 
> > > > 
> > > > Den 23. juli 2013 kl. 13:41 skrev Vincent Ullmann
> > > > <[email protected]> <mailto:[email protected]>
> > > > :
> > > > 
> > > > > You could try the compound i made some time ago:
> > > > > 
> > > > > Link:
> > > > > https://groups.google.com/forum/#!msg/xsi_list/OHHmaiO2IVU/YVFXtYq1ZGUJ
> > > > > <https://groups.google.com/forum/#%21msg/xsi_list/OHHmaiO2IVU/YVFXtYq1ZGUJ>
> > > > > 
> > > > > Link2:
> > > > > http://rray.de/xsi/ <http://rray.de/xsi/> -> Search for "Scale UV"
> > > > > 
> > > > > 
> > > > > Am 23.07.2013 13:06, schrieb Morten Bartholdy:
> > > > > > 
> > > > > > I now and then run in to wanting to fit my unwrapped UV set inside
> > > > > > the 0-1
> > > > > > UV space after doing the basic UV layout, but have yet to find an
> > > > > > automatic
> > > > > > way, so eyeballing and hands caling has been my method so far. Does
> > > > > > someone
> > > > > > here know - is there indeed a tool (in the Soft TE) that does this
> > > > > > or
> > > > > > should I just go on doing it by hand and eye...?
> > > > > > 
> > > > > > Morten
> > > > > > 
> > > > > > 
> > > > 
> > > > 
> > 
> > 

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