Got it thanks! It seems it was the Texture Projection/ICE Tree order that threw me off :)
Nice tool - thanks for sharing! MB Den 23. juli 2013 kl. 15:35 skrev Vincent Ullmann <[email protected]>: > "so is there anything in particular I should pay attention to when creating > or selecting the texture projection?" > > Nothing to special i think. > Just make sure that your Settings in the compound are right. This is > sometimes a bit tricky with cluster-properties in ICE. > Also it might be a issue if you create your ICE-Tree bevore applying the > Texture projection > > > Am 23.07.2013 15:07, schrieb Morten Bartholdy: > > Sorry for mailing you directly - my web mail client does that when using > > the reply button. > > > > > > Here it goes listwise: > > > > > > > > - Thanks Vincent > > > > I realize I did not have the version 2.0 of the compound with the normalize > > button - I got the version from rray.de/xsi which is apparently 1.0. Logged > > in to Google and got V 2.0 now :) > > > > Your demo scene works fine, but if I create a new object from scratch it > > seems the compound does not read the texture projection, showing red . I am > > sure this is just user error, so is there anything in particular I should > > pay attention to when creating or selecting the texture projection? > > > > > > > > Thanks - Morten > > > > > > > > > > > > Den 23. juli 2013 kl. 14:21 skrev Vincent Ullmann > > <[email protected]> <mailto:[email protected]> : > > > > > 1) Create your Texture Projection > > > 2) Create a ICE-Tree on your Object > > > 3) Drop the Compound in > > > 4) Conncect the exectute and the in-Port (se ScreenShot) > > > 5) Check the "Normalize"-Button > > > > > > Am 23.07.2013 14:05, schrieb Morten Bartholdy: > > > > Thanks Vincent, > > > > > > > > That looks like what I need. Please forgive me - maybe my brain is > > > > working > > > > a bit slow here in the summerheat - how do I use it? > > > > > > > > MB > > > > > > > > > > > > > > > > > > > > Den 23. juli 2013 kl. 13:41 skrev Vincent Ullmann > > > > <[email protected]> <mailto:[email protected]> > > > > : > > > > > > > > > You could try the compound i made some time ago: > > > > > > > > > > Link: > > > > > https://groups.google.com/forum/#!msg/xsi_list/OHHmaiO2IVU/YVFXtYq1ZGUJ > > > > > <https://groups.google.com/forum/#%21msg/xsi_list/OHHmaiO2IVU/YVFXtYq1ZGUJ> > > > > > > > > > > Link2: > > > > > http://rray.de/xsi/ <http://rray.de/xsi/> -> Search for "Scale UV" > > > > > > > > > > > > > > > Am 23.07.2013 13:06, schrieb Morten Bartholdy: > > > > > > > > > > > > I now and then run in to wanting to fit my unwrapped UV set inside > > > > > > the 0-1 > > > > > > UV space after doing the basic UV layout, but have yet to find an > > > > > > automatic > > > > > > way, so eyeballing and hands caling has been my method so far. Does > > > > > > someone > > > > > > here know - is there indeed a tool (in the Soft TE) that does this > > > > > > or > > > > > > should I just go on doing it by hand and eye...? > > > > > > > > > > > > Morten > > > > > > > > > > > > > > > > > > > > > > > >

