I was under the impression Sparta only deals with a single point cloud
element.
No Alembic support, no scene description, no island recognition, no concept
of normals affecting sculpts and so on.

Has that changed? If not the difference is pretty significant.


On Thu, Jul 25, 2013 at 11:18 AM, Andy Moorer <[email protected]> wrote:

> Gotta say it looks like Sparta,  at least at a glance.
>
> A worthy addition but manipulating pointclouds with additional offsets
> keyed over time is very much what sparta does, and it's free ATM give it a
> whirl :)
>
> Sent from my iPhone
>
> On Jul 23, 2013, at 13:44, Ben Davis <[email protected]>
> wrote:
>
> Hey guys,
>
> I keep a curious eye on Newtek as I started off on Lightwave 6 (no
> mocking, I don't have time to use it but I still like their product), and
> this really caught my attention:
>
> <http://www.youtube.com/watch?v=iskaa6krwzQ#at=87>
> http://www.youtube.com/watch?v=iskaa6krwzQ#at=87
>
> More info on the website:
> <https://www.lightwave3d.com/chronosculpt/>
> https://www.lightwave3d.com/chronosculpt/
>
> Anyone using it already?
>
> --
> *Ben Davis*
> <http://www.moondog-animation.com>www.moondog-animation.com
>
> +1 (423) 313 9304
>
>


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