Where is the like button?
On Thu, Aug 1, 2013 at 8:14 AM, Paul Doyle <[email protected]> wrote: > I got a Leap just so I can gesture to go through slides and other NI stuff > that's quite mundane but useful (and cool as anything in my book). I think > there are some fascinating possibilities for using the leap for > animating/capturing with gestures. The fidelity of a mouse/tablet is often > needed, but there are areas where gestures might be preferable (not just > for fingers). It's still very early days for NI - I won't be satisfied > until I can get all Minority Report without the haptics. Then watch my soul > die as I use it for powerpoint. > > > On 31 July 2013 18:01, Raffaele Fragapane <[email protected]>wrote: > >> Tactile feedback for 80 bucks might be a long way to come :). >> There was a pressure based feedback piece at Siggraph this year that was >> interesting, but while pulse feedback (bursts of air pressure) is >> relatively easy and cheap to come up with, a continued feedback like the >> feeling of manipulating something solid, or even a high density fluid, in >> free space has a ton of conceptual unsolved problems (hands interference >> for one, one hand in front of another on the line of emission alone would >> send the feedback to the back of one hand instead of the fingers of the >> other). >> Wouldn't hold my breath for that. >> >> I think it shortsighted to ignore gesture feedback as irrelevant without >> force feedback though. The iPhone proved that much a few years ago :p >> >> >> On Thu, Aug 1, 2013 at 7:51 AM, Rares Halmagean <[email protected]>wrote: >> >>> Neat. I'm all for improving the interface between user and app but as a >>> modeler, sculptor and texture artist I can see myself getting some serious >>> hand fatigue with this. There needs to be some feedback to be of any long >>> term use. >>> >>> >>> >>> On 7/31/2013 4:44 PM, Raffaele Fragapane wrote: >>> >>> When you look at how easy it is to produce controlled and interesting >>> frequencies with your hand (things such as a beat, accel/decel etc.) an 80 >>> bucks device that can sample 10 sources accurately at 200hz is very, very >>> far from useless :) >>> >>> Yes, fatigue onset would make it a silly thing to orbit the camera >>> with for 8-12 hrs a day, but it's not like that's all you need to do is it? >>> Surely there are things you only have to do a few minutes every hour or >>> more that could use a sampling like that. >>> >>> Currently we have some things that translate well through hardware >>> interfaces, and some things that translate poorly, or not at all. >>> Additional input for something as natural as gestures is definitely >>> something animators want, they probably just don't know they do quite yet. >>> I know I've discussed this with some (animators) 10 years ago and a >>> precise, cheap, on-desk hand capture device was a wet dream. When one comes >>> out, everybody goes luddite?! Curse you animators! >>> >>> BTW writing something to use these devices, when they have a good SDK, >>> is actually very, very easy. The data acquisition side of things is never a >>> problem if the SDK is good. >>> >>> >>> >>> On Thu, Aug 1, 2013 at 7:31 AM, Mirko Jankovic < >>> [email protected]> wrote: >>> >>>> leap thing may look cool.. for first coupe minutes.. let me see you >>>> holding your hands up in the air for longer than 15 minutes alone.. not to >>>> mention couple hours... >>>> completely useless waste of time and money if you ask me >>>> >>>> >>>> On Wed, Jul 31, 2013 at 11:24 PM, Jon Swindells <[email protected]>wrote: >>>> >>>>> just as i was getting some work done too. >>>>> >>>>> damn you! >>>>> >>>>> >>>>> On 31 July 2013 23:42, Cristobal Infante <[email protected]> wrote: >>>>> >>>>>> "get busy living or get busy dying" see you guys in Zihuatanejo >>>>>> >>>>>> >>>>>> >>>>>>> >>>>>> >>>>> >>>>> >>>>> -- >>>>> Jon Swindells >>>>> [email protected] >>>>> >>>> >>>> >>> >>> >>> -- >>> Our users will know fear and cower before our software! Ship it! Ship it >>> and let them flee like the dogs they are! >>> >>> >>> -- >>> *Rares Halmagean >>> ___________________________________ >>> *visual development and 3d character & content creation. >>> *rarebrush.com* <http://rarebrush.com/> >>> >> >> >> >> -- >> Our users will know fear and cower before our software! Ship it! Ship it >> and let them flee like the dogs they are! >> > > -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are!

