Where is the like button?

On Thu, Aug 1, 2013 at 8:14 AM, Paul Doyle <[email protected]> wrote:

> I got a Leap just so I can gesture to go through slides and other NI stuff
> that's quite mundane but useful (and cool as anything in my book). I think
> there are some fascinating possibilities for using the leap for
> animating/capturing with gestures. The fidelity of a mouse/tablet is often
> needed, but there are areas where gestures might be preferable (not just
> for fingers). It's still very early days for NI - I won't be satisfied
> until I can get all Minority Report without the haptics. Then watch my soul
> die as I use it for powerpoint.
>
>
> On 31 July 2013 18:01, Raffaele Fragapane <[email protected]>wrote:
>
>> Tactile feedback for 80 bucks might be a long way to come :).
>> There was a pressure based feedback piece at Siggraph this year that was
>> interesting, but while pulse feedback (bursts of air pressure) is
>> relatively easy and cheap to come up with, a continued feedback like the
>> feeling of manipulating something solid, or even a high density fluid, in
>> free space has a ton of conceptual unsolved problems (hands interference
>> for one, one hand in front of another on the line of emission alone would
>> send the feedback to the back of one hand instead of the fingers of the
>> other).
>> Wouldn't hold my breath for that.
>>
>> I think it shortsighted to ignore gesture feedback as irrelevant without
>> force feedback though. The iPhone proved that much a few years ago :p
>>
>>
>> On Thu, Aug 1, 2013 at 7:51 AM, Rares Halmagean <[email protected]>wrote:
>>
>>>  Neat. I'm all for improving the interface between user and app but as a
>>> modeler, sculptor and texture artist I can see myself getting some serious
>>> hand fatigue with this. There needs to be some feedback to be of any long
>>> term use.
>>>
>>>
>>>
>>> On 7/31/2013 4:44 PM, Raffaele Fragapane wrote:
>>>
>>> When you look at how easy it is to produce controlled and interesting
>>> frequencies with your hand (things such as a beat, accel/decel etc.) an 80
>>> bucks device that can sample 10 sources accurately at 200hz is very, very
>>> far from useless :)
>>>
>>>  Yes, fatigue onset would make it a silly thing to orbit the camera
>>> with for 8-12 hrs a day, but it's not like that's all you need to do is it?
>>> Surely there are things you only have to do a few minutes every hour or
>>> more that could use a sampling like that.
>>>
>>>  Currently we have some things that translate well through hardware
>>> interfaces, and some things that translate poorly, or not at all.
>>> Additional input for something as natural as gestures is definitely
>>> something animators want, they probably just don't know they do quite yet.
>>> I know I've discussed this with some (animators) 10 years ago and a
>>> precise, cheap, on-desk hand capture device was a wet dream. When one comes
>>> out, everybody goes luddite?! Curse you animators!
>>>
>>>  BTW writing something to use these devices, when they have a good SDK,
>>> is actually very, very easy. The data acquisition side of things is never a
>>> problem if the SDK is good.
>>>
>>>
>>>
>>> On Thu, Aug 1, 2013 at 7:31 AM, Mirko Jankovic <
>>> [email protected]> wrote:
>>>
>>>> leap thing may look cool.. for first coupe minutes.. let me see you
>>>> holding your hands up in the air for longer than 15 minutes alone.. not to
>>>> mention couple hours...
>>>> completely useless waste of time and money if you ask me
>>>>
>>>>
>>>> On Wed, Jul 31, 2013 at 11:24 PM, Jon Swindells <[email protected]>wrote:
>>>>
>>>>> just as i was getting some work done too.
>>>>>
>>>>>  damn you!
>>>>>
>>>>>
>>>>> On 31 July 2013 23:42, Cristobal Infante <[email protected]> wrote:
>>>>>
>>>>>> "get busy living or get busy dying" see you guys in Zihuatanejo
>>>>>>
>>>>>>
>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>>
>>>>>  --
>>>>> Jon Swindells
>>>>> [email protected]
>>>>>
>>>>
>>>>
>>>
>>>
>>>  --
>>> Our users will know fear and cower before our software! Ship it! Ship it
>>> and let them flee like the dogs they are!
>>>
>>>
>>> --
>>> *Rares Halmagean
>>> ___________________________________
>>> *visual development and 3d character & content creation.
>>> *rarebrush.com* <http://rarebrush.com/>
>>>
>>
>>
>>
>> --
>> Our users will know fear and cower before our software! Ship it! Ship it
>> and let them flee like the dogs they are!
>>
>
>


-- 
Our users will know fear and cower before our software! Ship it! Ship it
and let them flee like the dogs they are!

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